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Searched refs:GrProcessor (Results 1 – 25 of 28) sorted by relevance

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/external/skia/src/gpu/ganesh/
DGrProcessor.h22 class GrProcessor {
105 virtual ~GrProcessor() = default;
139 GrProcessor(ClassID classID) : fClassID(classID) {} in GrProcessor() function
140 GrProcessor(const GrProcessor&) = delete;
141 GrProcessor& operator=(const GrProcessor&) = delete;
DGrProcessor.cpp43 void* GrProcessor::operator new(size_t size) { return MemoryPoolAccessor().pool()->allocate(size); } in operator new()
45 void* GrProcessor::operator new(size_t object_size, size_t footer_size) { in operator new()
49 void GrProcessor::operator delete(void* target) { in operator delete()
DGrXferProcessor.h61 class GrXferProcessor : public GrProcessor, public GrNonAtomicRef<GrXferProcessor> { in GR_MAKE_BITFIELD_CLASS_OPS()
162 using INHERITED = GrProcessor; in GR_MAKE_BITFIELD_CLASS_OPS()
DGrSPIRVUniformHandler.h57 UniformHandle internalAddUniformArray(const GrProcessor* owner,
DGrFragmentProcessor.h45 class GrFragmentProcessor : public GrProcessor {
463 using INHERITED = GrProcessor;
DBUILD.bazel135 "GrProcessor.cpp",
136 "GrProcessor.h",
DGrGeometryProcessor.h53 class GrGeometryProcessor : public GrProcessor {
267 using INHERITED = GrProcessor;
DGrProcessorUnitTest.h80 class GrProcessor; variable
DGrProgramDesc.cpp146 b->addBits(kClassIDBits, GrProcessor::ClassID::kNull_ClassID, "fpClassID"); in gen_fp_key()
DGrSPIRVUniformHandler.cpp191 const GrProcessor* owner, in internalAddUniformArray()
DGrGeometryProcessor.cpp20 GrGeometryProcessor::GrGeometryProcessor(ClassID classID) : GrProcessor(classID) {} in GrGeometryProcessor()
/external/skia/src/gpu/ganesh/glsl/
DGrGLSLUniformHandler.h20 class GrProcessor; variable
38 const GrProcessor* fOwner;
54 UniformHandle addUniform(const GrProcessor* owner,
63 UniformHandle addUniformArray(const GrProcessor* owner,
89 GrShaderVar getUniformMapping(const GrProcessor& owner, SkString rawName) const;
93 GrShaderVar liftUniformToVertexShader(const GrProcessor& owner, SkString rawName);
122 virtual UniformHandle internalAddUniformArray(const GrProcessor* owner,
DGrGLSLBlend.h16 class GrProcessor; variable
24 std::string BlendExpression(const GrProcessor* processor,
DGrGLSLUniformHandler.cpp12 GrShaderVar GrGLSLUniformHandler::getUniformMapping(const GrProcessor& owner, in getUniformMapping()
23 GrShaderVar GrGLSLUniformHandler::liftUniformToVertexShader(const GrProcessor& owner, in liftUniformToVertexShader()
DGrGLSLBlend.cpp16 std::string BlendExpression(const GrProcessor* processor, in BlendExpression()
/external/skia/gm/
Dfp_sample_chaining.cpp28 inline static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 4;
69 inline static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 6;
100 inline static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 7;
Dfpcoordinateoverride.cpp35 inline static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 0;
/external/skia/src/gpu/ganesh/effects/
DGrRRectEffect.h17 class GrProcessor; variable
/external/skia/src/gpu/ganesh/gl/
DGrGLUniformHandler.h47 UniformHandle internalAddUniformArray(const GrProcessor* owner,
DGrGLUniformHandler.cpp29 const GrProcessor* owner, in internalAddUniformArray()
/external/skia/src/gpu/ganesh/mtl/
DGrMtlUniformHandler.h65 UniformHandle internalAddUniformArray(const GrProcessor* owner,
DGrMtlUniformHandler.mm181 const GrProcessor* owner,
/external/skia/src/gpu/ganesh/vk/
DGrVkUniformHandler.h105 UniformHandle internalAddUniformArray(const GrProcessor* owner,
DGrVkUniformHandler.cpp204 const GrProcessor* owner, in internalAddUniformArray()
/external/skia/gn/
Dgpu.gni230 "$_src/gpu/ganesh/GrProcessor.cpp",
231 "$_src/gpu/ganesh/GrProcessor.h",

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