/external/skia/src/gpu/ganesh/ |
D | GrProcessor.h | 22 class GrProcessor { 105 virtual ~GrProcessor() = default; 139 GrProcessor(ClassID classID) : fClassID(classID) {} in GrProcessor() function 140 GrProcessor(const GrProcessor&) = delete; 141 GrProcessor& operator=(const GrProcessor&) = delete;
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D | GrProcessor.cpp | 43 void* GrProcessor::operator new(size_t size) { return MemoryPoolAccessor().pool()->allocate(size); } in operator new() 45 void* GrProcessor::operator new(size_t object_size, size_t footer_size) { in operator new() 49 void GrProcessor::operator delete(void* target) { in operator delete()
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D | GrXferProcessor.h | 61 class GrXferProcessor : public GrProcessor, public GrNonAtomicRef<GrXferProcessor> { in GR_MAKE_BITFIELD_CLASS_OPS() 162 using INHERITED = GrProcessor; in GR_MAKE_BITFIELD_CLASS_OPS()
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D | GrSPIRVUniformHandler.h | 57 UniformHandle internalAddUniformArray(const GrProcessor* owner,
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D | GrFragmentProcessor.h | 45 class GrFragmentProcessor : public GrProcessor { 463 using INHERITED = GrProcessor;
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D | BUILD.bazel | 135 "GrProcessor.cpp", 136 "GrProcessor.h",
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D | GrGeometryProcessor.h | 53 class GrGeometryProcessor : public GrProcessor { 267 using INHERITED = GrProcessor;
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D | GrProcessorUnitTest.h | 80 class GrProcessor; variable
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D | GrProgramDesc.cpp | 146 b->addBits(kClassIDBits, GrProcessor::ClassID::kNull_ClassID, "fpClassID"); in gen_fp_key()
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D | GrSPIRVUniformHandler.cpp | 191 const GrProcessor* owner, in internalAddUniformArray()
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D | GrGeometryProcessor.cpp | 20 GrGeometryProcessor::GrGeometryProcessor(ClassID classID) : GrProcessor(classID) {} in GrGeometryProcessor()
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/external/skia/src/gpu/ganesh/glsl/ |
D | GrGLSLUniformHandler.h | 20 class GrProcessor; variable 38 const GrProcessor* fOwner; 54 UniformHandle addUniform(const GrProcessor* owner, 63 UniformHandle addUniformArray(const GrProcessor* owner, 89 GrShaderVar getUniformMapping(const GrProcessor& owner, SkString rawName) const; 93 GrShaderVar liftUniformToVertexShader(const GrProcessor& owner, SkString rawName); 122 virtual UniformHandle internalAddUniformArray(const GrProcessor* owner,
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D | GrGLSLBlend.h | 16 class GrProcessor; variable 24 std::string BlendExpression(const GrProcessor* processor,
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D | GrGLSLUniformHandler.cpp | 12 GrShaderVar GrGLSLUniformHandler::getUniformMapping(const GrProcessor& owner, in getUniformMapping() 23 GrShaderVar GrGLSLUniformHandler::liftUniformToVertexShader(const GrProcessor& owner, in liftUniformToVertexShader()
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D | GrGLSLBlend.cpp | 16 std::string BlendExpression(const GrProcessor* processor, in BlendExpression()
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/external/skia/gm/ |
D | fp_sample_chaining.cpp | 28 inline static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 4; 69 inline static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 6; 100 inline static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 7;
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D | fpcoordinateoverride.cpp | 35 inline static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 0;
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/external/skia/src/gpu/ganesh/effects/ |
D | GrRRectEffect.h | 17 class GrProcessor; variable
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/external/skia/src/gpu/ganesh/gl/ |
D | GrGLUniformHandler.h | 47 UniformHandle internalAddUniformArray(const GrProcessor* owner,
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D | GrGLUniformHandler.cpp | 29 const GrProcessor* owner, in internalAddUniformArray()
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/external/skia/src/gpu/ganesh/mtl/ |
D | GrMtlUniformHandler.h | 65 UniformHandle internalAddUniformArray(const GrProcessor* owner,
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D | GrMtlUniformHandler.mm | 181 const GrProcessor* owner,
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/external/skia/src/gpu/ganesh/vk/ |
D | GrVkUniformHandler.h | 105 UniformHandle internalAddUniformArray(const GrProcessor* owner,
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D | GrVkUniformHandler.cpp | 204 const GrProcessor* owner, in internalAddUniformArray()
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/external/skia/gn/ |
D | gpu.gni | 230 "$_src/gpu/ganesh/GrProcessor.cpp", 231 "$_src/gpu/ganesh/GrProcessor.h",
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