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Searched refs:HLSLMatrixTypeString (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp62 const char *HLSLMatrixTypeString(GLenum type) in HLSLMatrixTypeString() function
94 ostream << HLSLMatrixTypeString(type); in HLSLTypeString()
232 << HLSLMatrixTypeString(TransposeMatrixType(shaderAttribute.type)); in generateVertexShaderForInputLayout()