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Searched refs:HasUnit (Results 1 – 4 of 4) sorted by relevance

/external/rust/crates/libfuzzer-sys/libfuzzer/
DFuzzerCorpus.h300 bool HasUnit(const Unit &U) { return Hashes.count(Hash(U)); } in HasUnit() function
301 bool HasUnit(const std::string &H) { return Hashes.count(H); } in HasUnit() function
DFuzzerLoop.cpp405 if (Corpus.HasUnit(Options.ExitOnItem)) { in CheckExitOnSrcPosOrItem()
430 if (!Corpus.HasUnit(U)) { in RereadOutputCorpus()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Bitcode/Reader/
DMetadataLoader.cpp1526 bool HasUnit = Record[0] & 2; in parseOneMetadata() local
1527 if (!HasSPFlags && HasUnit && Record.size() < 19) in parseOneMetadata()
1529 if (HasSPFlags && !HasUnit) in parseOneMetadata()
1541 HasFn = !HasUnit; in parseOneMetadata()
1563 HasUnit ? CUorFn : nullptr, // unit in parseOneMetadata()
/external/llvm/lib/Bitcode/Reader/
DBitcodeReader.cpp2485 bool HasUnit = Record[0] >= 2; in parseMetadata() local
2486 if (HasUnit && Record.size() < 19) in parseMetadata()
2490 bool HasFn = Offset && !HasUnit; in parseMetadata()
2509 HasUnit ? CUorFn : nullptr, // unit in parseMetadata()