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Searched refs:HasValidGeometryShaderInputPrimitiveType (Results 1 – 3 of 3) sorted by relevance

/external/angle/include/GLSLANG/
DShaderLang.h889 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle);
/external/angle/src/compiler/translator/
DShaderLang.cpp790 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle) in HasValidGeometryShaderInputPrimitiveType() function
/external/angle/src/common/
DCompiledShaderState.cpp249 if (sh::HasValidGeometryShaderInputPrimitiveType(compilerHandle)) in buildCompiledShaderState()