Searched refs:ImTextureID (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/imgui/ |
D | imgui.h | 119 #ifndef ImTextureID 120 typedef void* ImTextureID; // User data to identify a texture (this is whatever to you wan… typedef 390 …IMGUI_API void Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 =… 391 …IMGUI_API bool ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2&… 1735 …ImTextureID TextureId; // User-provided texture ID. Set by user in ImfontAtlas::S… 1739 …ClipRect.x = ClipRect.y = ClipRect.z = ClipRect.w = 0.0f; TextureId = (ImTextureID)NULL; UserCallb… in ImDrawCmd() 1812 ImVector<ImTextureID> _TextureIdStack; // [Internal] 1824 IMGUI_API void PushTextureID(ImTextureID texture_id); 1842 …IMGUI_API void AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVe… 1843 …IMGUI_API void AddImageQuad(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const … [all …]
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D | imgui_draw.cpp | 460 const ImTextureID curr_texture_id = GetCurrentTextureId(); in UpdateTextureID() 510 void ImDrawList::PushTextureID(ImTextureID texture_id) in PushTextureID() 1210 void ImDrawList::AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVe… in AddImage() 1226 void ImDrawList::AddImageQuad(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const … in AddImageQuad() 1242 void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, con… in AddImageRounded() 1436 TexID = (ImTextureID)NULL; in ImFontAtlas() 1792 atlas->TexID = (ImTextureID)NULL; in ImFontAtlasBuildWithStbTruetype() 2963 const ImTextureID tex_id = font_atlas->TexID; in RenderMouseCursor()
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D | imgui_widgets.cpp | 842 void ImGui::Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2&… in Image() 870 bool ImGui::ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0, const I… in ImageButton()
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/external/skia/tools/viewer/ |
D | ImGuiLayer.cpp | 128 ImGui::Image((ImTextureID)funcIndex, size); in skiaWidget()
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/external/mesa3d/src/vulkan/overlay-layer/ |
D | overlay.cpp | 1119 io.Fonts->TexID = (ImTextureID)(intptr_t)data->font_image; in ensure_swapchain_fonts()
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