Searched refs:IsInvariant (Results 1 – 11 of 11) sorted by relevance
/external/llvm/lib/Transforms/Scalar/ |
D | EarlyCSE.cpp | 286 bool IsInvariant; member 289 IsInvariant(false) {} in LoadValue() 291 bool IsAtomic, bool IsInvariant) in LoadValue() 293 IsAtomic(IsAtomic), IsInvariant(IsInvariant) {} in LoadValue() 638 (InVal.Generation == CurrentGeneration || InVal.IsInvariant) && in processNode()
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/external/llvm/lib/Target/PowerPC/ |
D | PPCISelLowering.h | 752 bool IsInvariant; member 757 ReuseLoadInfo() : IsInvariant(false), Alignment(0), Ranges(nullptr) {} in ReuseLoadInfo()
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D | PPCISelLowering.cpp | 6481 false, RLI.IsInvariant, RLI.Alignment, RLI.AAInfo, in LowerFP_TO_INT() 6525 RLI.IsInvariant = LD->isInvariant(); in canReuseLoadAddress() 6718 false, RLI.IsInvariant, RLI.Alignment, RLI.AAInfo, in LowerINT_TO_FP()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/PowerPC/ |
D | PPCISelLowering.h | 983 bool IsInvariant = false; member 994 if (IsInvariant) in MMOFlags()
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D | PPCISelLowering.cpp | 7879 RLI.IsInvariant = LD->isInvariant(); in canReuseLoadAddress()
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/external/swiftshader/third_party/subzero/src/ |
D | IceCfg.cpp | 633 bool IsInvariant = true; in findLoopInvariantInstructions() local 637 IsInvariant = false; in findLoopInvariantInstructions() 641 if (IsInvariant) { in findLoopInvariantInstructions()
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/external/angle/src/compiler/translator/spirv/ |
D | BuildSPIRV.cpp | 72 bool IsInvariant(const TType &type, TCompiler *compiler) in IsInvariant() function 433 isInvariantBlock = isInvariantBlock || IsInvariant(type, compiler); in inferDefaults() 1870 return IsInvariant(type, mCompiler); in isInvariantOutput()
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/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/ |
D | SelectionDAGNodes.h | 550 uint16_t IsInvariant : 1; 1332 bool isInvariant() const { return MemSDNodeBits.IsInvariant; }
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/external/llvm/lib/CodeGen/SelectionDAG/ |
D | FastISel.cpp | 2183 bool IsInvariant = I->getMetadata(LLVMContext::MD_invariant_load) != nullptr; in createMachineMemOperandFor() local 2198 if (IsInvariant) in createMachineMemOperandFor()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/ |
D | FastISel.cpp | 2415 bool IsInvariant = I->hasMetadata(LLVMContext::MD_invariant_load); in createMachineMemOperandFor() local 2433 if (IsInvariant) in createMachineMemOperandFor()
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D | SelectionDAG.cpp | 8984 MemSDNodeBits.IsInvariant = MMO->isInvariant(); in MemSDNode()
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