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Searched refs:IsVec128 (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceRegistersARM32.def7 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
26 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
35 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
70 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
105 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
DIceRegistersARM32.h98 unsigned IsVec128 : 1; member
202 return RegTable[RegNum].IsVec128; in isEncodedQReg()
DIceTargetLoweringARM32.cpp318 VectorRegisters[i] = Entry.IsVec128; in staticInit()
322 QtoSRegisters[i] = Entry.IsVec128 && Entry.Encoding < EncodedReg_q8; in staticInit()
340 } else if (Entry.IsVec128) { in staticInit()
DIceInstARM32.cpp1565 assert(SrcEntry.IsVec128); in getDRegister()