Searched refs:LimitToInt (Results 1 – 1 of 1) sorted by relevance
203 GLint LimitToInt(const LargerInt physicalDeviceValue) in LimitToInt() function516 mNativeCaps.max3DTextureSize = LimitToInt(limitsVk.maxImageDimension3D); in ensureCapsInitialized()519 mNativeCaps.maxArrayTextureLayers = LimitToInt(limitsVk.maxImageArrayLayers); in ensureCapsInitialized()521 mNativeCaps.maxCubeMapTextureSize = LimitToInt(limitsVk.maxImageDimensionCube); in ensureCapsInitialized()541 mNativeCaps.maxFramebufferWidth = LimitToInt(limitsVk.maxFramebufferWidth); in ensureCapsInitialized()542 mNativeCaps.maxFramebufferHeight = LimitToInt(limitsVk.maxFramebufferHeight); in ensureCapsInitialized()543 mNativeCaps.maxColorAttachments = LimitToInt(limitsVk.maxColorAttachments); in ensureCapsInitialized()544 mNativeCaps.maxViewportWidth = LimitToInt(limitsVk.maxViewportDimensions[0]); in ensureCapsInitialized()545 mNativeCaps.maxViewportHeight = LimitToInt(limitsVk.maxViewportDimensions[1]); in ensureCapsInitialized()546 mNativeCaps.maxSampleMaskWords = LimitToInt(limitsVk.maxSampleMaskWords); in ensureCapsInitialized()[all …]