/external/llvm/utils/TableGen/ |
D | RegisterInfoEmitter.cpp | 588 typedef SmallVector<unsigned, 4> MaskVec; typedef 837 SequenceToOffsetTable<MaskVec> LaneMaskSeqs; in runMCDesc() 838 SmallVector<MaskVec, 4> RegUnitLaneMasks(Regs.size()); in runMCDesc() 899 MaskVec &LaneMaskVec = RegUnitLaneMasks[i]; in runMCDesc()
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/external/llvm/lib/CodeGen/SelectionDAG/ |
D | SelectionDAG.cpp | 1493 SmallVector<int, 8> MaskVec(Mask.begin(), Mask.end()); in getVectorShuffle() local 1499 if (MaskVec[i] >= NElts) MaskVec[i] -= NElts; in getVectorShuffle() 1504 commuteShuffle(N1, N2, MaskVec); in getVectorShuffle() 1515 if (MaskVec[i] < Offset || MaskVec[i] >= (Offset + NElts)) in getVectorShuffle() 1519 if (UndefElements[MaskVec[i] - Offset]) { in getVectorShuffle() 1520 MaskVec[i] = -1; in getVectorShuffle() 1526 MaskVec[i] = i + Offset; in getVectorShuffle() 1539 if (MaskVec[i] >= NElts) { in getVectorShuffle() 1541 MaskVec[i] = -1; in getVectorShuffle() 1544 } else if (MaskVec[i] >= 0) { in getVectorShuffle() [all …]
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/ |
D | VectorUtils.cpp | 660 SmallVector<Constant *, 16> MaskVec; in createReplicatedMask() local 663 MaskVec.push_back(Builder.getInt32(i)); in createReplicatedMask() 665 return ConstantVector::get(MaskVec); in createReplicatedMask()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/ |
D | SelectionDAG.cpp | 1626 SmallVector<int, 8> MaskVec(Mask.begin(), Mask.end()); in getVectorShuffle() local 1632 if (MaskVec[i] >= NElts) MaskVec[i] -= NElts; in getVectorShuffle() 1637 commuteShuffle(N1, N2, MaskVec); in getVectorShuffle() 1649 if (MaskVec[i] < Offset || MaskVec[i] >= (Offset + NElts)) in getVectorShuffle() 1653 if (UndefElements[MaskVec[i] - Offset]) { in getVectorShuffle() 1654 MaskVec[i] = -1; in getVectorShuffle() 1660 MaskVec[i] = i + Offset; in getVectorShuffle() 1674 if (MaskVec[i] >= NElts) { in getVectorShuffle() 1676 MaskVec[i] = -1; in getVectorShuffle() 1679 } else if (MaskVec[i] >= 0) { in getVectorShuffle() [all …]
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/IR/ |
D | AutoUpgrade.cpp | 2153 Value *MaskVec = getX86MaskVec(Builder, CI->getArgOperand(2), in UpgradeIntrinsicCall() local 2159 Rep = Builder.CreateCall(ELd, { Ptr, MaskVec, CI->getOperand(1) }); in UpgradeIntrinsicCall() 2168 Value *MaskVec = getX86MaskVec(Builder, CI->getArgOperand(2), in UpgradeIntrinsicCall() local 2174 Rep = Builder.CreateCall(CSt, { CI->getArgOperand(1), Ptr, MaskVec }); in UpgradeIntrinsicCall() 2179 Value *MaskVec = getX86MaskVec(Builder, CI->getArgOperand(2), in UpgradeIntrinsicCall() local 2187 MaskVec }); in UpgradeIntrinsicCall()
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/external/clang/lib/CodeGen/ |
D | CGBuiltin.cpp | 6572 Value *MaskVec = CGF.Builder.CreateBitCast(Mask, MaskTy); in getMaskVecValue() local 6580 MaskVec = CGF.Builder.CreateShuffleVector(MaskVec, MaskVec, in getMaskVecValue() 6584 return MaskVec; in getMaskVecValue() 6599 Value *MaskVec = getMaskVecValue(CGF, Ops[2], in EmitX86MaskedStore() local 6602 return CGF.Builder.CreateMaskedStore(Ops[1], Ops[0], Align, MaskVec); in EmitX86MaskedStore() 6616 Value *MaskVec = getMaskVecValue(CGF, Ops[2], in EmitX86MaskedLoad() local 6619 return CGF.Builder.CreateMaskedLoad(Ops[0], Align, MaskVec, Ops[1]); in EmitX86MaskedLoad()
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/external/llvm/lib/Target/Mips/ |
D | MipsSEISelLowering.cpp | 2847 SDValue MaskVec = DAG.getBuildVector(MaskVecTy, DL, Ops); in lowerVECTOR_SHUFFLE_VSHF() local 2866 return DAG.getNode(MipsISD::VSHF, DL, ResTy, MaskVec, Op1, Op0); in lowerVECTOR_SHUFFLE_VSHF()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Mips/ |
D | MipsSEISelLowering.cpp | 2961 SDValue MaskVec = DAG.getBuildVector(MaskVecTy, DL, Ops); in lowerVECTOR_SHUFFLE_VSHF() local 2980 return DAG.getNode(MipsISD::VSHF, DL, ResTy, MaskVec, Op1, Op0); in lowerVECTOR_SHUFFLE_VSHF()
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/external/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 4734 SmallVector<int, 16> MaskVec(NumElems); in getShuffleVectorZeroOrUndef() local 4737 MaskVec[i] = (i == Idx) ? NumElems : i; in getShuffleVectorZeroOrUndef() 4738 return DAG.getVectorShuffle(VT, SDLoc(V2), V1, V2, MaskVec); in getShuffleVectorZeroOrUndef() 6832 int MaskVec[] = { in LowerBUILD_VECTOR() local 6838 return DAG.getVectorShuffle(VT, dl, Ops[0], Ops[1], MaskVec); in LowerBUILD_VECTOR() 14234 SmallVector<int, 16> MaskVec(NumElems * 2, -1); in LowerTRUNCATE() local 14237 MaskVec[i] = i * 2; in LowerTRUNCATE() 14239 DAG.getUNDEF(NVT), MaskVec); in LowerTRUNCATE()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 6098 SmallVector<int, 16> MaskVec(NumElems); in getShuffleVectorZeroOrUndef() local 6101 MaskVec[i] = (i == Idx) ? NumElems : i; in getShuffleVectorZeroOrUndef() 6102 return DAG.getVectorShuffle(VT, SDLoc(V2), V1, V2, MaskVec); in getShuffleVectorZeroOrUndef() 10158 int MaskVec[] = { in LowerBUILD_VECTOR() local 10164 return DAG.getVectorShuffle(VT, dl, Ops[0], Ops[1], MaskVec); in LowerBUILD_VECTOR()
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