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Searched refs:MatchOutputCodeTest (Results 1 – 22 of 22) sorted by relevance

/external/angle/src/tests/test_utils/
Dcompiler_test.cpp112 MatchOutputCodeTest::MatchOutputCodeTest(GLenum shaderType, ShShaderOutput outputType) in MatchOutputCodeTest() function in sh::MatchOutputCodeTest
120 void MatchOutputCodeTest::setDefaultCompileOptions(const ShCompileOptions &defaultCompileOptions) in setDefaultCompileOptions()
125 void MatchOutputCodeTest::addOutputType(const ShShaderOutput outputType) in addOutputType()
130 ShBuiltInResources *MatchOutputCodeTest::getResources() in getResources()
135 void MatchOutputCodeTest::compile(const std::string &shaderString) in compile()
140 void MatchOutputCodeTest::compile(const std::string &shaderString, in compile()
155 bool MatchOutputCodeTest::compileWithSettings(ShShaderOutput output, in compileWithSettings()
165 bool MatchOutputCodeTest::foundInCodeRegex(ShShaderOutput output, in foundInCodeRegex()
192 bool MatchOutputCodeTest::foundInCode(ShShaderOutput output, const char *stringToFind) const in foundInCode()
210 bool MatchOutputCodeTest::foundInCodeInOrder(ShShaderOutput output, in foundInCodeInOrder()
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Dcompiler_test.h43 class MatchOutputCodeTest : public testing::Test
46 MatchOutputCodeTest(GLenum shaderType, ShShaderOutput outputType);
/external/angle/src/tests/compiler_tests/
DHLSLOutput_test.cpp18 class HLSLOutputTest : public MatchOutputCodeTest
21 HLSLOutputTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_HLSL_4_1_OUTPUT) {} in HLSLOutputTest()
24 class HLSL30VertexOutputTest : public MatchOutputCodeTest
27 HLSL30VertexOutputTest() : MatchOutputCodeTest(GL_VERTEX_SHADER, SH_HLSL_3_0_OUTPUT) {} in HLSL30VertexOutputTest()
30 class HLSL41VertexOutputTest : public MatchOutputCodeTest
33 HLSL41VertexOutputTest() : MatchOutputCodeTest(GL_VERTEX_SHADER, SH_HLSL_4_1_OUTPUT) {} in HLSL41VertexOutputTest()
DPruneUnusedFunctions_test.cpp20 class PruneUnusedFunctionsTest : public MatchOutputCodeTest
23 PruneUnusedFunctionsTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_ESSL_OUTPUT) {} in PruneUnusedFunctionsTest()
30 MatchOutputCodeTest::compile(shaderString, compileOptions); in compile()
DMSLOutput_test.cpp18 class MSLVertexOutputTest : public MatchOutputCodeTest
21 MSLVertexOutputTest() : MatchOutputCodeTest(GL_VERTEX_SHADER, SH_MSL_METAL_OUTPUT) in MSLVertexOutputTest()
28 class MSLOutputTest : public MatchOutputCodeTest
31 MSLOutputTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_MSL_METAL_OUTPUT) in MSLOutputTest()
DGLSLCompatibilityOutput_test.cpp17 class GLSLCompatibilityOutputTest : public MatchOutputCodeTest
21 : MatchOutputCodeTest(GL_VERTEX_SHADER, SH_GLSL_COMPATIBILITY_OUTPUT) in GLSLCompatibilityOutputTest()
DNV_draw_buffers_test.cpp17 class NVDrawBuffersTest : public MatchOutputCodeTest
20 NVDrawBuffersTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_ESSL_OUTPUT) in NVDrawBuffersTest()
DRegenerateStructNames_test.cpp17 class RegenerateStructNamesTest : public MatchOutputCodeTest
20 RegenerateStructNamesTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_ESSL_OUTPUT) in RegenerateStructNamesTest()
DPruneEmptyDeclarations_test.cpp20 class PruneEmptyDeclarationsTest : public MatchOutputCodeTest
24 : MatchOutputCodeTest(GL_VERTEX_SHADER, SH_GLSL_COMPATIBILITY_OUTPUT) in PruneEmptyDeclarationsTest()
DUnfoldShortCircuitAST_test.cpp16 class UnfoldShortCircuitASTTest : public MatchOutputCodeTest
19 UnfoldShortCircuitASTTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_GLSL_330_CORE_OUTPUT) in UnfoldShortCircuitASTTest()
DPruneEmptyCases_test.cpp21 class PruneEmptyCasesTest : public MatchOutputCodeTest
24 PruneEmptyCasesTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_GLSL_COMPATIBILITY_OUTPUT) {} in PruneEmptyCasesTest()
DEmulateGLFragColorBroadcast_test.cpp22 class EmulateGLFragColorBroadcastTest : public MatchOutputCodeTest
26 : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_GLSL_COMPATIBILITY_OUTPUT) in EmulateGLFragColorBroadcastTest()
DPack_Unpack_test.cpp20 class PackUnpackTest : public MatchOutputCodeTest
23 PackUnpackTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_GLSL_400_CORE_OUTPUT) {} in PackUnpackTest()
DPrunePureLiteralStatements_test.cpp19 class PrunePureLiteralStatementsTest : public MatchOutputCodeTest
23 PrunePureLiteralStatementsTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_ESSL_OUTPUT) {} in PrunePureLiteralStatementsTest()
DRecordConstantPrecision_test.cpp17 class RecordConstantPrecisionTest : public MatchOutputCodeTest
20 RecordConstantPrecisionTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_ESSL_OUTPUT) {} in RecordConstantPrecisionTest()
DEmulateGLDrawID_test.cpp18 class EmulateGLDrawIDTest : public MatchOutputCodeTest
21 EmulateGLDrawIDTest() : MatchOutputCodeTest(GL_VERTEX_SHADER, SH_GLSL_COMPATIBILITY_OUTPUT) in EmulateGLDrawIDTest()
DEmulateGLBaseVertexBaseInstance_test.cpp18 class EmulateGLBaseVertexBaseInstanceTest : public MatchOutputCodeTest
22 : MatchOutputCodeTest(GL_VERTEX_SHADER, SH_GLSL_COMPATIBILITY_OUTPUT) in EmulateGLBaseVertexBaseInstanceTest()
DRemoveUnreferencedVariables_test.cpp17 class RemoveUnreferencedVariablesTest : public MatchOutputCodeTest
20 RemoveUnreferencedVariablesTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_ESSL_OUTPUT) {} in RemoveUnreferencedVariablesTest()
DBufferVariables_test.cpp34 class BufferVariablesMatchTest : public MatchOutputCodeTest
37 BufferVariablesMatchTest() : MatchOutputCodeTest(GL_VERTEX_SHADER, SH_ESSL_OUTPUT) in BufferVariablesMatchTest()
DOVR_multiview_test.cpp120 class OVRMultiviewOutputCodeTest : public MatchOutputCodeTest
124 : MatchOutputCodeTest(shaderType, SH_ESSL_OUTPUT), mMultiviewCompileOptions{} in OVRMultiviewOutputCodeTest()
DOVR_multiview2_test.cpp122 class OVRMultiview2OutputCodeTest : public MatchOutputCodeTest
126 : MatchOutputCodeTest(shaderType, SH_ESSL_OUTPUT), mMultiviewCompileOptions{} in OVRMultiview2OutputCodeTest()
DGeometryShader_test.cpp114 class GeometryShaderOutputCodeTest : public MatchOutputCodeTest
117 GeometryShaderOutputCodeTest() : MatchOutputCodeTest(GL_GEOMETRY_SHADER_EXT, SH_ESSL_OUTPUT) in GeometryShaderOutputCodeTest()