Searched refs:MaxVertexTextureImageUnits (Results 1 – 15 of 15) sorted by relevance
8 MaxVertexTextureImageUnits 0
8 MaxVertexTextureImageUnits 32
64 resources->MaxVertexTextureImageUnits = 0; in GenerateResources()285 resources.MaxVertexTextureImageUnits = 16; in main()
41 res->MaxVertexTextureImageUnits = 0; in GenerateResources()
505 unsigned MaxVertexTextureImageUnits; member
693 state->Const.MaxVertexTextureImageUnits); in generate_constants()
112 …this->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUni… in _mesa_glsl_parse_state()
455 int MaxVertexTextureImageUnits; member
55 mResources.MaxVertexTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Vertex]; in Compiler()
175 resources->MaxVertexTextureImageUnits = 0; in InitBuiltInResources()
1370 << ":MaxVertexTextureImageUnits:" << mResources.MaxVertexTextureImageUnits in setResourceString()
28881 unionArray[0].setIConst(resources.MaxVertexTextureImageUnits); in initializeBuiltInVariables()
37422 unionArray[0].setIConst(resources.MaxVertexTextureImageUnits); in initializeBuiltInVariables()