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Searched refs:MaxVertexTextureImageUnits (Results 1 – 15 of 15) sorted by relevance

/external/angle/third_party/vulkan-deps/glslang/src/Test/
D100.conf8 MaxVertexTextureImageUnits 0
/external/deqp-deps/glslang/Test/
D100.conf8 MaxVertexTextureImageUnits 0
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dtest.conf8 MaxVertexTextureImageUnits 32
/external/deqp-deps/glslang/Test/baseResults/
Dtest.conf8 MaxVertexTextureImageUnits 32
/external/angle/samples/shader_translator/
Dshader_translator.cpp64 resources->MaxVertexTextureImageUnits = 0; in GenerateResources()
285 resources.MaxVertexTextureImageUnits = 16; in main()
/external/angle/src/tests/compiler_tests/
DExpressionLimit_test.cpp41 res->MaxVertexTextureImageUnits = 0; in GenerateResources()
/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h505 unsigned MaxVertexTextureImageUnits; member
Dbuiltin_variables.cpp693 state->Const.MaxVertexTextureImageUnits); in generate_constants()
Dglsl_parser_extras.cpp112 …this->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUni… in _mesa_glsl_parse_state()
/external/angle/include/GLSLANG/
DShaderLang.h455 int MaxVertexTextureImageUnits; member
/external/angle/src/libANGLE/
DCompiler.cpp55 mResources.MaxVertexTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Vertex]; in Compiler()
/external/angle/src/compiler/translator/
DShaderLang.cpp175 resources->MaxVertexTextureImageUnits = 0; in InitBuiltInResources()
DCompiler.cpp1370 << ":MaxVertexTextureImageUnits:" << mResources.MaxVertexTextureImageUnits in setResourceString()
DSymbolTable_ESSL_autogen.cpp28881 unionArray[0].setIConst(resources.MaxVertexTextureImageUnits); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp37422 unionArray[0].setIConst(resources.MaxVertexTextureImageUnits); in initializeBuiltInVariables()