Home
last modified time | relevance | path

Searched refs:NUM_COMPONENTS (Results 1 – 15 of 15) sorted by relevance

/external/libavc/encoder/svc/
Disvce_mode_stat_visualiser.c50 static const UWORD8 gau1_colors[MAX_NUM_MB_MODE_VISUALISATIONS][NUM_COMPONENTS] = {
94 for(i = 0; i < NUM_COMPONENTS; i++) in isvce_msv_ctxt_init()
147 for(i = 0; i < NUM_COMPONENTS; i++) in isvce_msv_set_mode()
179 for(i = 0; i < NUM_COMPONENTS; i++) in isvce_msv_dump_visualisation()
Disvce_res_pred_private_defs.h96 FT_RESIDUAL_SAMPLER *apf_residual_samplers[NUM_COMPONENTS];
Disvce_residual_pred.c1213 for(i = 0; i < NUM_COMPONENTS; i++) in isvce_get_mb_residual_pred()
1813 for(i = 0; i < NUM_COMPONENTS; i++) in isvce_get_mb_residual_pred_non_dyadic()
/external/libavc/decoder/mvc/
Dimvcd_api_utils.c229 for(j = 0; j < NUM_COMPONENTS; j++) in imvcd_check_decode_structs()
231 if(NULL == ps_ip->s_ivd_ip.s_out_buffer.pu1_bufs[i * NUM_COMPONENTS + j]) in imvcd_check_decode_structs()
268 for(j = 0; j < NUM_COMPONENTS; j++) in imvcd_convert_app_out_buf()
273 ps_component_buf->pv_data = ps_app_buffer->pu1_bufs[i * NUM_COMPONENTS + j]; in imvcd_convert_app_out_buf()
Dimvcd_api.c1450 ps_op->s_ivd_op.u4_min_out_buf_size[i] = au4_min_out_buf_size[i % NUM_COMPONENTS]; in imvcd_ctl_get_buf_info()
Dimvcd_dpb_manager.c145 for(l = 0; l < NUM_COMPONENTS; l++) in imvcd_init_dpb_mgr()
/external/deqp/modules/gles3/functional/
Des3fLifetimeTests.cpp83 enum { NUM_COMPONENTS = 4, NUM_VERTICES = 3 }; enumerator
162 gl.vertexAttribPointer(m_posLoc, NUM_COMPONENTS, GL_FLOAT, false, 0, DE_NULL), in setPos()
225 static const GLfloat s_varrData[NUM_VERTICES * NUM_COMPONENTS] =
244 GLfloat* vertex = &data[ndx * NUM_COMPONENTS]; in initBuffer()
247 DE_STATIC_ASSERT(NUM_COMPONENTS == 4); in initBuffer()
/external/libavc/common/svc/
Disvc_defs.h67 #define NUM_COMPONENTS 3 macro
Disvc_structs.h57 buffer_container_t as_component_bufs[NUM_COMPONENTS];
/external/libavc/common/mvc/
Dimvc_defs.h46 #define NUM_COMPONENTS 3 macro
Dimvc_structs.h130 buffer_container_t as_component_bufs[NUM_COMPONENTS];
/external/libavc/fuzzer/
Dmvc_dec_fuzzer.cpp35 #define NUM_COMPONENTS 3 macro
199 if(mBufInfo.s_ivd_op.u4_min_num_out_bufs < (NUM_COMPONENTS * getNumViews())) in allocFrame()
/external/mesa3d/src/gallium/frontends/xa/
Dxa_renderer.c40 #define NUM_COMPONENTS 4 macro
77 int num_verts = r->buffer_size / (r->attrs_per_vertex * NUM_COMPONENTS); in renderer_draw()
/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp451 enum { NUM_COMPONENTS = 2 }; in genVtxShaderSrc() enumerator
452 static const int s_quadrants[][NUM_COMPONENTS] = { {1, 1}, {-1, 1}, {1, -1} }; in genVtxShaderSrc()
468 for (int componentNdx = 0; componentNdx < NUM_COMPONENTS; ++componentNdx) in genVtxShaderSrc()
/external/libavc/test/mvcdec/
Dmain.c97 NUM_COMPONENTS = 3 enumerator
483 if(ps_app_ctxt->s_disp_buf_props.s_ivd_op.u4_min_num_out_bufs < (NUM_COMPONENTS * u2_num_views)) in mvcd_out_buf_alloc()