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Searched refs:NodeStrings (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceCfg.h102 StringPool *getNodeStrings() const { return NodeStrings.get(); } in getNodeStrings()
317 std::unique_ptr<StringPool> NodeStrings; variable
DIceCfg.cpp41 NodeStrings.reset(new StringPool); in Cfg()