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Searched refs:NumDeriv (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprog_execute.h59 GLuint NumDeriv; /**< Max index into DerivX/Y arrays */ member
Dprog_execute.c234 source->Index < (GLint) machine->NumDeriv) { in fetch_vector4_deriv()
303 if (machine->NumDeriv > 0 && in fetch_texel()
/external/mesa3d/src/mesa/swrast/
Ds_fragprog.c179 machine->NumDeriv = VARYING_SLOT_MAX; in init_machine()
/external/mesa3d/src/mesa/tnl/
Dt_vb_program.c236 machine->NumDeriv = 0; in init_machine()