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Searched refs:PERF_TEX_MEM (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_debug.h53 #define PERF_TEX_MEM 0x1 /* minimize texture cache footprint */ macro
Dlp_screen.c84 { "texmem", PERF_TEX_MEM, NULL },
Dlp_setup.c927 if (LP_PERF & PERF_TEX_MEM) { in lp_setup_set_fragment_sampler_views()
Dlp_state_cs.c916 if (LP_PERF & PERF_TEX_MEM) { in lp_csctx_set_sampler_views()