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Searched refs:PIPE_MASK_Z (Results 1 – 23 of 23) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_blit.h145 if (mask & PIPE_MASK_Z) in nv50_blit_derive_color_mask()
153 if (mask & PIPE_MASK_Z) in nv50_blit_derive_color_mask()
157 if (mask & (PIPE_MASK_R | PIPE_MASK_Z)) color_mask |= 0x0001; in nv50_blit_derive_color_mask()
176 if (info->mask & PIPE_MASK_Z) mask |= 0x00ffffff; in nv50_blit_eng2d_get_mask()
182 if (info->mask & PIPE_MASK_Z) mask |= 0xffffff00; in nv50_blit_eng2d_get_mask()
Dnv50_surface.c1046 case PIPE_MASK_Z: return NV50_BLIT_MODE_Z24X8; in nv50_blit_select_mode()
1055 case PIPE_MASK_Z: return NV50_BLIT_MODE_X8Z24; in nv50_blit_select_mode()
1064 case PIPE_MASK_Z: return NV50_BLIT_MODE_PASS; in nv50_blit_select_mode()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_blit.c116 if (planes & PIPE_MASK_Z) in si_blit_dbcb_copy()
193 if (planes & PIPE_MASK_Z) in si_blit_decompress_zs_planes_in_place()
232 if (planes & PIPE_MASK_Z) in si_blit_decompress_zs_planes_in_place()
254 si_blit_decompress_zs_planes_in_place(sctx, texture, PIPE_MASK_Z | PIPE_MASK_S, both, in si_blit_decompress_zs_in_place()
262 si_blit_decompress_zs_planes_in_place(sctx, texture, PIPE_MASK_Z, levels_z, first_layer, in si_blit_decompress_zs_in_place()
282 if (required_planes & PIPE_MASK_Z) { in si_decompress_depth()
287 inplace_planes |= PIPE_MASK_Z; in si_decompress_depth()
289 copy_planes |= PIPE_MASK_Z; in si_decompress_depth()
321 copy_planes = PIPE_MASK_Z | PIPE_MASK_S; in si_decompress_depth()
323 if (copy_planes & PIPE_MASK_Z) { in si_decompress_depth()
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Dsi_clear.c615 if (buffers & PIPE_CLEAR_DEPTH && si_htile_enabled(zstex, zsbuf->u.tex.level, PIPE_MASK_Z) && in si_clear()
Dsi_descriptors.c349 is_stencil ? PIPE_MASK_S : PIPE_MASK_Z)) { in si_set_mutable_tex_desc_fields()
/external/mesa3d/src/gallium/auxiliary/util/
Du_gen_mipmap.c100 blit.mask = is_zs ? PIPE_MASK_Z : PIPE_MASK_RGBA; in util_gen_mipmap()
Du_simple_shaders.c402 if (zs_mask & PIPE_MASK_Z) { in util_make_fs_blit_zs()
419 stencil_sampler = ureg_DECL_sampler(ureg, zs_mask & PIPE_MASK_Z ? 1 : 0); in util_make_fs_blit_zs()
420 ureg_DECL_sampler_view(ureg, zs_mask & PIPE_MASK_Z ? 1 : 0, tex_target, in util_make_fs_blit_zs()
Du_dump_state.c1043 mask[4] = (info->mask & PIPE_MASK_Z) ? 'Z' : '-'; in util_dump_blit_info()
Du_blitter.c1113 *shader = util_make_fs_blit_zs(pipe, PIPE_MASK_Z, tgsi_tex, in blitter_get_fs_texfetch_depth()
1932 bool dst_has_depth = mask & PIPE_MASK_Z && in util_blitter_blit_generic()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_blit.c271 blit.mask |= PIPE_MASK_Z; in st_BlitFramebuffer()
291 blit.mask = PIPE_MASK_Z; in st_BlitFramebuffer()
Dst_cb_drawpixels.c1671 blit.mask |= PIPE_MASK_Z; in blit_copy_pixels()
1947 blit.mask = util_format_get_mask(pt->format) & ~PIPE_MASK_Z; in st_CopyPixels()
Dst_cb_texture.c843 return PIPE_MASK_Z; in st_get_blit_mask()
855 return PIPE_MASK_Z; in st_get_blit_mask()
/external/virglrenderer/src/gallium/include/pipe/
Dp_defines.h109 #define PIPE_MASK_Z 0x10 macro
/external/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_blitter.c892 if (info->mask & PIPE_MASK_Z) { in handle_zs_blit()
918 debug_assert(info->mask == PIPE_MASK_Z); in handle_zs_blit()
927 if (info->mask & PIPE_MASK_Z) in handle_zs_blit()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_blit.c844 if (!(info.mask & PIPE_MASK_Z)) { in r300_blit()
851 if (info.mask & PIPE_MASK_Z) { in r300_blit()
/external/virglrenderer/src/gallium/auxiliary/util/
Du_format.h414 return PIPE_MASK_Z; in util_format_get_mask()
/external/mesa3d/src/gallium/include/pipe/
Dp_defines.h110 #define PIPE_MASK_Z 0x10 macro
/external/mesa3d/src/gallium/auxiliary/driver_trace/
Dtr_dump_state.c852 mask[4] = (info->mask & PIPE_MASK_Z) ? 'Z' : '-'; in trace_dump_blit_info()
/external/mesa3d/src/gallium/drivers/iris/
Diris_blit.c486 main_mask = PIPE_MASK_Z; in iris_blit()
/external/mesa3d/src/util/format/
Du_format.h624 return PIPE_MASK_Z; in util_format_get_mask()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_blit.c574 if (!svga_have_vgpu10(svga) && (blit.mask & PIPE_MASK_Z) && in try_blit()
/external/virglrenderer/src/
Dvrend_blitter.c804 (info->b.mask & PIPE_MASK_Z); in vrend_renderer_blit_gl()
Dvrend_renderer.c10001 if ((info->b.mask & (PIPE_MASK_Z | PIPE_MASK_S)) && info->gl_filter != GL_NEAREST) in vrend_renderer_prepare_blit()
10051 if (info->b.mask & PIPE_MASK_Z) in vrend_renderer_blit_fbo()
10130 else if (info->b.mask & (PIPE_MASK_Z | PIPE_MASK_S)) in vrend_renderer_blit_fbo()