/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_tess.c | 61 if (templ->tokens || templ->type == PIPE_SHADER_IR_NIR) { in llvmpipe_create_tcs_state() 129 if (templ->tokens || templ->type == PIPE_SHADER_IR_NIR) { in llvmpipe_create_tes_state()
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D | lp_screen.c | 360 …return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZE… in llvmpipe_get_shader_param() 367 return PIPE_SHADER_IR_NIR; in llvmpipe_get_shader_param() 386 return PIPE_SHADER_IR_NIR; in llvmpipe_get_shader_param() 597 assert(ir == PIPE_SHADER_IR_NIR); in llvmpipe_get_compiler_options()
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D | lp_state_gs.c | 66 if (templ->tokens || templ->type == PIPE_SHADER_IR_NIR) { in llvmpipe_create_gs_state()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_screen.c | 95 assert(ir == PIPE_SHADER_IR_NIR); in softpipe_get_compiler_options() 314 return (sp_debug & SP_DBG_USE_TGSI) ? PIPE_SHADER_IR_TGSI : PIPE_SHADER_IR_NIR; in softpipe_get_shader_param() 316 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI); in softpipe_get_shader_param()
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D | sp_state_shader.c | 145 if (templ->type == PIPE_SHADER_IR_NIR) { in softpipe_create_shader_state() 429 if (templ->ir_type == PIPE_SHADER_IR_NIR) { in softpipe_create_compute_state()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | evergreen_compute.c | 445 shader->ir_type == PIPE_SHADER_IR_NIR) { in evergreen_create_compute_state() 481 shader->ir_type == PIPE_SHADER_IR_NIR) { in evergreen_delete_compute_state() 506 cstate->ir_type == PIPE_SHADER_IR_NIR) { in evergreen_bind_compute_state() 612 shader->ir_type != PIPE_SHADER_IR_NIR) in evergreen_emit_dispatch() 743 rctx->cs_shader_state.shader->ir_type == PIPE_SHADER_IR_NIR) { in compute_emit_cs() 800 rctx->cs_shader_state.shader->ir_type == PIPE_SHADER_IR_NIR) { in compute_emit_cs() 814 rctx->cs_shader_state.shader->ir_type != PIPE_SHADER_IR_NIR) { in compute_emit_cs() 871 rctx->cs_shader_state.shader->ir_type == PIPE_SHADER_IR_NIR) in compute_emit_cs() 899 shader->ir_type == PIPE_SHADER_IR_NIR) { in evergreen_emit_cs_shader() 934 shader->ir_type != PIPE_SHADER_IR_NIR) { in evergreen_launch_grid()
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D | r600_pipe.c | 590 PIPE_SHADER_IR_NIR: PIPE_SHADER_IR_TGSI; in r600_get_shader_param() 625 return PIPE_SHADER_IR_NIR; in r600_get_shader_param() 634 ir |= 1 << PIPE_SHADER_IR_NIR; in r600_get_shader_param()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_live_shader_cache.c | 88 } else if (state->type == PIPE_SHADER_IR_NIR) { in util_live_shader_cache_get() 133 if (state->type == PIPE_SHADER_IR_NIR) in util_live_shader_cache_get()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_nir_builtins.c | 76 .type = PIPE_SHADER_IR_NIR, in st_nir_finish_builtin_shader() 80 if (PIPE_SHADER_IR_NIR != in st_nir_finish_builtin_shader()
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D | st_program.c | 515 if (PIPE_SHADER_IR_NIR == in st_translate_vertex_program() 529 stp->state.type = PIPE_SHADER_IR_NIR; in st_translate_vertex_program() 716 if (stvp->state.type == PIPE_SHADER_IR_NIR && in st_create_vp_variant() 720 state.type = PIPE_SHADER_IR_NIR; in st_create_vp_variant() 889 PIPE_SHADER_IR_NIR == in st_translate_fragment_program() 902 stfp->state.type = PIPE_SHADER_IR_NIR; in st_translate_fragment_program() 1234 if (stfp->state.type == PIPE_SHADER_IR_NIR) { in st_create_fp_variant() 1237 state.type = PIPE_SHADER_IR_NIR; in st_create_fp_variant() 1722 if (prog->state.type == PIPE_SHADER_IR_NIR) { in st_get_common_variant() 1725 state.type = PIPE_SHADER_IR_NIR; in st_get_common_variant() [all …]
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D | st_cb_clear.c | 113 bool use_nir = PIPE_SHADER_IR_NIR == in set_fragment_shader() 167 bool use_nir = PIPE_SHADER_IR_NIR == in set_vertex_shader() 201 bool use_nir = PIPE_SHADER_IR_NIR == in set_vertex_shader_layered()
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D | st_glsl_to_ir.cpp | 53 bool use_nir = preferred_ir == PIPE_SHADER_IR_NIR; in st_link_shader()
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D | st_extensions.c | 169 bool prefer_nir = PIPE_SHADER_IR_NIR == in st_init_limits() 174 screen->get_compiler_options(screen, PIPE_SHADER_IR_NIR, sh); in st_init_limits() 188 (1 << PIPE_SHADER_IR_NIR)))) in st_init_limits() 1577 (1 << PIPE_SHADER_IR_NIR))) { in st_init_extensions() 1579 (compute_supported_irs & PIPE_SHADER_IR_NIR) ? in st_init_extensions() 1580 PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI; in st_init_extensions() 1774 bool prefer_nir = PIPE_SHADER_IR_NIR == in st_init_extensions()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_blit.c | 199 PIPE_SHADER_IR_NIR, in vc4_get_yuv_vs() 217 .type = PIPE_SHADER_IR_NIR, in vc4_get_yuv_vs() 246 PIPE_SHADER_IR_NIR, in vc4_get_yuv_fs() 312 .type = PIPE_SHADER_IR_NIR, in vc4_get_yuv_fs()
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_limits.h | 140 return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR); in gallivm_get_shader_param()
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/external/mesa3d/src/gallium/drivers/lima/ |
D | lima_program.c | 299 if (cso->type == PIPE_SHADER_IR_NIR) in lima_create_fs_state() 310 so->base.type = PIPE_SHADER_IR_NIR; in lima_create_fs_state() 458 if (cso->type == PIPE_SHADER_IR_NIR) in lima_create_vs_state()
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D | lima_screen.c | 204 return PIPE_SHADER_IR_NIR; in get_vertex_shader_param() 244 return PIPE_SHADER_IR_NIR; in get_fragment_shader_param()
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/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_program.c | 401 if (shader->type != PIPE_SHADER_IR_NIR) in zink_create_vs_state() 430 if (shader->type != PIPE_SHADER_IR_NIR) in zink_create_fs_state() 450 if (shader->type != PIPE_SHADER_IR_NIR) in zink_create_gs_state()
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/external/mesa3d/src/gallium/drivers/iris/ |
D | iris_screen.c | 484 return PIPE_SHADER_IR_NIR; in iris_get_shader_param() 486 int irs = 1 << PIPE_SHADER_IR_NIR; in iris_get_shader_param() 638 assert(ir == PIPE_SHADER_IR_NIR); in iris_get_compiler_options()
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_gallium.c | 170 if (cso->type == PIPE_SHADER_IR_NIR) { in ir3_shader_create() 257 if (cso->ir_type == PIPE_SHADER_IR_NIR) { in ir3_shader_create_compute()
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/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | fd2_program.c | 100 so->nir = (cso->type == PIPE_SHADER_IR_NIR) ? cso->ir.nir : in fd2_fp_state_create() 138 so->nir = (cso->type == PIPE_SHADER_IR_NIR) ? cso->ir.nir : in fd2_vp_state_create()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_get.c | 379 ir |= 1 << PIPE_SHADER_IR_NIR; in si_get_shader_param() 422 return PIPE_SHADER_IR_NIR; in si_get_shader_param() 462 assert(ir == PIPE_SHADER_IR_NIR); in si_get_compiler_options()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_vs_llvm.c | 99 if (state->ir.nir && state->type == PIPE_SHADER_IR_NIR) { in draw_create_vs_llvm()
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_screen.c | 418 return PIPE_SHADER_IR_NIR; in v3d_screen_get_shader_param() 420 return 1 << PIPE_SHADER_IR_NIR; in v3d_screen_get_shader_param()
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/external/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_compute.c | 64 so->cbase.ir_type = PIPE_SHADER_IR_NIR; in panfrost_create_compute_state()
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