Searched refs:PNG_DEBUG (Results 1 – 11 of 11) sorted by relevance
51 #ifdef PNG_DEBUG52 # if (PNG_DEBUG > 0)55 # if (PNG_DEBUG > 1)78 # if (PNG_DEBUG > 1)
87 #ifndef PNG_DEBUG88 # define PNG_DEBUG 0 macro91 #if PNG_DEBUG > 1101 #if !PNG_DEBUG489 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG896 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in test_one_file()908 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in test_one_file()1942 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in main()1949 #if PNG_DEBUG > 0 in main()1979 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in main()[all …]
73 option(PNG_DEBUG "Build with debug output" OFF) option578 if(PNG_DEBUG)
78 #if defined(PNG_DEBUG) && (PNG_DEBUG > 0) in png_write_chunk_header()
4490 The macro definition PNG_DEBUG can be used to request debugging4496 When PNG_DEBUG > 0, the following functions (macros) become available:4502 in which "level" is compared to PNG_DEBUG to decide whether to print4511 if (PNG_DEBUG > 2)4514 When PNG_DEBUG is defined but is zero, the macros aren't defined, but you4515 can still use PNG_DEBUG to control your own debugging:4517 #ifdef PNG_DEBUG4521 When PNG_DEBUG = 1, the macros are defined, but only png_debug statements
421 Added #ifdef PNG_DEBUG/#endif surrounding use of PNG_DEBUG in png.h .458 Fixed a bug in pngconf.h that omitted <stdio.h> when PNG_DEBUG==0 (K Bracey).1507 Revised pngtest so memory allocation testing is only done when PNG_DEBUG==1.5237 where a long was expected, to avoid a compiler warning when PNG_DEBUG > 1.5247 Avoid Coverity issue 80858 (REVERSE NULL) in pngtest.c PNG_DEBUG builds.5679 Cleaned up PNG_DEBUG compile of pngtest.c.
32 #if defined(PNG_DEBUG) && (PNG_DEBUG > 0)38 # define PNG_LIBPNG_VERSIONINFO_COMMENTS "PNG_DEBUG=" QUOTE(PNG_DEBUG)
363 # unless (PNG_DEBUG > 0) has been #defined.
24 #ifndef PNG_DEBUG25 #define PNG_DEBUG 0 macro
9910 #ifdef PNG_DEBUG in WriteOnePNGImage()