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Searched refs:PixelExecutable (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h412 class PixelExecutable
415 PixelExecutable(const std::vector<GLenum> &outputSignature,
417 ~PixelExecutable();
546 std::vector<std::unique_ptr<PixelExecutable>> mPixelExecutables;
DProgramD3D.cpp683 ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, in PixelExecutable() function in rx::ProgramD3D::PixelExecutable
688 ProgramD3D::PixelExecutable::~PixelExecutable() in ~PixelExecutable()
1252 std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); in loadBinaryShaderExecutables()
1500 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); in save()
1599 mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( in getPixelExecutableForCachedOutputLayout()
1600 new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); in getPixelExecutableForCachedOutputLayout()