Searched refs:PositionAlwaysInvariant (Results 1 – 4 of 4) sorted by relevance
777 …ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].PositionAlwaysInvariant = options->vs_positio… in st_create_context_priv()
1586 options->PositionAlwaysInvariant; in generate_varyings()
2825 …screen->compiler->glsl_compiler_options[MESA_SHADER_VERTEX].PositionAlwaysInvariant = driQueryOpti… in intelInitScreen2()
3250 GLboolean PositionAlwaysInvariant; member