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Searched refs:PositionAlwaysInvariant (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_context.c777 …ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].PositionAlwaysInvariant = options->vs_positio… in st_create_context_priv()
/external/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp1586 options->PositionAlwaysInvariant; in generate_varyings()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_screen.c2825 …screen->compiler->glsl_compiler_options[MESA_SHADER_VERTEX].PositionAlwaysInvariant = driQueryOpti… in intelInitScreen2()
/external/mesa3d/src/mesa/main/
Dmtypes.h3250 GLboolean PositionAlwaysInvariant; member