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Searched refs:Preg (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceRegAlloc.cpp436 Variable *Preg = Target->getPhysicalRegister(RegNum, Iter.Cur->getType()); in addSpillFill() local
441 Target->lowerInst(Node, SpillPoint, InstFakeDef::create(Func, Preg)); in addSpillFill()
442 Target->lowerInst(Node, SpillPoint, InstAssign::create(Func, SpillLoc, Preg)); in addSpillFill()
444 Target->lowerInst(Node, FillPoint, InstAssign::create(Func, Preg, SpillLoc)); in addSpillFill()
445 Target->lowerInst(Node, FillPoint, InstFakeUse::create(Func, Preg)); in addSpillFill()