Searched refs:ProgramResourceHash (Results 1 – 4 of 4) sorted by relevance
347 if (shProg->data && shProg->data->ProgramResourceHash) { in _mesa_clear_shader_program_data()348 _mesa_hash_table_u64_destroy(shProg->data->ProgramResourceHash, NULL); in _mesa_clear_shader_program_data()349 shProg->data->ProgramResourceHash = NULL; in _mesa_clear_shader_program_data()
564 _mesa_hash_table_u64_search(shProg->data->ProgramResourceHash, key); in search_resource_hash()588 if (shProg->data->ProgramResourceHash) in _mesa_program_resource_find_name()1914 if (shProg->data->ProgramResourceHash) in _mesa_create_program_resource_hash()1915 _mesa_hash_table_u64_destroy(shProg->data->ProgramResourceHash, NULL); in _mesa_create_program_resource_hash()1917 shProg->data->ProgramResourceHash = _mesa_hash_table_u64_create(shProg); in _mesa_create_program_resource_hash()1924 _mesa_hash_table_u64_insert(shProg->data->ProgramResourceHash, key, in _mesa_create_program_resource_hash()
2952 struct hash_table_u64 *ProgramResourceHash; member
3292 - mesa/st/i965: add a ProgramResourceHash for quicker resource lookup