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Searched refs:RUN_START (Results 1 – 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DNPCAnimationComponent.java27 public static final int RUN_START = 2; field in NPCAnimationComponent
79 case RUN_START: in update()
179 if (mSprite.findAnimation(RUN_START) != null) { in gotoRunStart()
180 mCurrentAnimation = RUN_START; in gotoRunStart()
DGameObjectFactory.java2919 SpriteAnimation runStart = new SpriteAnimation(NPCAnimationComponent.RUN_START, 2);