Home
last modified time | relevance | path

Searched refs:ReservedBuffers (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/MCA/HardwareUnits/
DResourceManager.cpp118 AvailableBuffers(~0ULL), ReservedBuffers(0) { in ResourceManager()
246 if (ConsumedBuffers & ReservedBuffers) in canBeDispatched()
265 ReservedBuffers ^= CurrentBuffer; in reserveBuffers()
360 ReservedBuffers ^= 1ULL << Index; in releaseResource()
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/MCA/HardwareUnits/
DResourceManager.h371 uint64_t ReservedBuffers; variable