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Searched refs:Resource11 (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.h270 class Resource11 : public Resource11Base<ResourceT, UniquePtr, TypedData<ResourceT>>
273 Resource11() {} in Resource11() function
274 Resource11(Resource11 &&other) in Resource11() function
277 Resource11 &operator=(Resource11 &&other)
288 Resource11(ResourceT *object, ResourceManager11 *manager) in Resource11() function
319 SharedResource11(Resource11<T> &&obj) : Resource11Base<T, std::shared_ptr, TypedData<T>>() in SharedResource11()
341 Resource11<T> *resourceOut);
350 Resource11<T> res; in allocate()
397 using RESTYPE = Resource11<D3D11TYPE>;
Drenderer11_utils.h223 const Resource11<GetD3D11Type<ResourceT>> &getObj() const { return mResource; } in getObj()
235 Resource11<GetD3D11Type<ResourceT>> mResource;
382 void init(Resource11<ResourceT> &&texture, const DescT &desc, const d3d11::Format &format) in init()
DResourceManager11.cpp484 Resource11<T> *resourceOut) in allocate()
505 *resourceOut = std::move(Resource11<T>(resource, this)); in allocate()
649 d3d::Context *, Renderer11 *, const DESCTYPE *, INITDATATYPE *, Resource11<D3D11TYPE> *);