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Searched refs:ResourceStateEvent (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/MCA/HardwareUnits/
DResourceManager.cpp85 ResourceStateEvent ResourceState::isBufferAvailable() const { in isBufferAvailable()
244 ResourceStateEvent
247 return ResourceStateEvent::RS_RESERVED; in canBeDispatched()
249 return ResourceStateEvent::RS_BUFFER_UNAVAILABLE; in canBeDispatched()
250 return ResourceStateEvent::RS_BUFFER_AVAILABLE; in canBeDispatched()
258 assert(RS.isBufferAvailable() == ResourceStateEvent::RS_BUFFER_AVAILABLE); in reserveBuffers()
DScheduler.cpp41 ResourceStateEvent RSE = in isAvailable()
46 case ResourceStateEvent::RS_BUFFER_UNAVAILABLE: in isAvailable()
48 case ResourceStateEvent::RS_RESERVED: in isAvailable()
50 case ResourceStateEvent::RS_BUFFER_AVAILABLE: in isAvailable()
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/MCA/HardwareUnits/
DResourceManager.h41 enum ResourceStateEvent { enum
263 ResourceStateEvent isBufferAvailable() const;
401 ResourceStateEvent canBeDispatched(uint64_t ConsumedBuffers) const;