Searched refs:SDKs (Results 1 – 25 of 75) sorted by relevance
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/external/fmtlib/support/cmake/ |
D | FindSetEnv.cmake | 4 …PATHS "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]/bin…
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/external/freetype/builds/cmake/ |
D | iOS.cmake | 40 # CMAKE_IOS_SDK_ROOT = /path/to/platform/Developer/SDKs/SDK folder 80 # SDKs 191 file(GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*") 244 # only search the iOS SDKs, not the remainder of the host filesystem
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/external/angle/third_party/android_system_sdk/ |
D | README.chromium | 15 Because prebuilt system SDKs are not distributed publicly, Googlers will need to
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/external/capstone/windowsce/ |
D | COMPILE.md | 28 set WINCE_TOOLCHAIN_ROOT=C:\Windows_CE_Tools\SDKs\SDK_HW90270\Sdk 41 …set INCLUDE=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Incl… 52 …set LIBPATH=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Lib\…
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D | make_windowsce7-armv7.bat | 9 set INCLUDE=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Inclu… 10 set LIBPATH=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Lib\A…
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/external/google-breakpad/src/common/mac/ |
D | HTTPMultipartUpload.m | 34 // deprecated with iOS 9.0 / OS X 10.11 SDKs, this function re-implements it 36 // using those SDKs. 51 // been deprecated with iOS 9.0 / OS X 10.11 SDKs, this function re-implements
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/external/deqp/framework/delibs/cmake/ |
D | toolchain-ios.cmake | 16 # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder 31 # Determine the cmake host system version so we know where to find the iOS SDKs 118 file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
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/external/google-breakpad/src/client/mac/handler/testcases/testdata/ |
D | dump_syms_i386_breakpad.sym | 2 FILE 1 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/libkern/i386/OSByteOrder.h 3 FILE 2 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/architecture/byte_order.h 5 FILE 4 /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSRan… 6 FILE 5 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/new 7 FILE 6 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/ext/hash_fun.h 11 FILE 10 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/bits/stl_tree.h 12 FILE 11 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/bits/stl_iterator.h 13 FILE 12 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/ext/hashtable.h 14 FILE 13 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/bits/stl_pair.h 15 FILE 14 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/ext/new_allocator.h [all …]
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/external/robolectric/scripts/ |
D | release-notes-template.md | 24 * Android SDK 28 (includes support for testing against SDKs from 16 on)
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/external/python/cpython3/kokoro/ |
D | kokoro_build.sh | 59 export SDKROOT=$xcode/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk
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/external/clang/utils/perf-training/ |
D | lit.cfg | 8 # On Darwin, support relocatable SDKs by providing Clang with a
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D | order-files.lit.cfg | 9 # On Darwin, support relocatable SDKs by providing Clang with a
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/external/cronet/build/config/mac/ |
D | mac_sdk.gni | 49 # builds with system Xcode to test new SDKs, set this. 129 mac_sdk_path = _dev + "/Platforms/MacOSX.platform/Developer/SDKs/$_sdk"
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/external/libwebsockets/contrib/ |
D | iOS.cmake | 16 # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder 49 # Determine the cmake host system version so we know where to find the iOS SDKs 162 file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
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/external/python/cpython2/Mac/BuildScript/ |
D | README.txt | 35 --sdk-path=/Developer/SDKs/MacOSX10.5.sdk \ 71 --sdk-path=/Developer/SDKs/MacOSX10.6.sdk \ 161 --sdk-path=/Developer/SDKs/MacOSX10.5.sdk
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/external/cn-cbor/ |
D | Simple-Makefile | 2 #CFLAGS = -I /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/…
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/external/angle/build/config/mac/ |
D | mac_sdk.gni | 56 # builds with system Xcode to test new SDKs, set this. 136 mac_sdk_path = _dev + "/Platforms/MacOSX.platform/Developer/SDKs/$_sdk"
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/external/python/cpython3/Mac/ |
D | README.rst | 145 following combinations of SDKs and universal-archs flavors are available: 156 * 10.7 through 10.14 SDKs support ``intel``, ``intel-32``, and ``intel-64`` 158 * 10.15 and later SDKs support ``intel-64`` only 160 * 11.0 and later SDKs support ``universal2`` 311 It should be possible to use SDKs and/or older
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/external/python/cpython2/Mac/ |
D | README | 48 the Xcode default MacOS X SDK, otherwise ``/Developer/SDKs/MacOSX.10.4u.sdk`` 135 following combinations of SDKs and universal-archs flavors are available: 145 * 10.7 and 10.8 SDKs with Xcode 4 support ``intel`` only 147 * 10.8 and 10.9 SDKs with Xcode 5 support ``intel`` only 307 the Python documentation set. It should be possible to use SDKs and/or older
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/external/libpcap/cmake/Modules/ |
D | FindAirPcap.cmake | 31 # For the WinPcap and Npcap SDKs, the Lib subdirectory of the top-level
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/external/skia/toolchain/ |
D | download_mac_toolchain.bzl | 46 system_xcode_path + "/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr", 52 …system_xcode_path + "/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Framework…
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/external/speex/macosx/Speex_UB.xcodeproj/ |
D | project.pbxproj | 381 SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk; 393 SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk; 405 SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk;
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/external/angle/build/config/siso/ |
D | clang_mac.star | 14 …"build/mac_files/xcode_binaries/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX…
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/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/BinaryFormat/ |
D | Wasm.h | 49 std::vector<std::pair<std::string, std::string>> SDKs; member
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/external/pdfium/third_party/libopenjpeg/ |
D | 0045-openjp2-j2k-replace-sprintf-calls-with-snprintf.patch | 29 also affects the iOS 16 SDK and other 2022-era Apple OS SDKs packaged in
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