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/external/fmtlib/support/cmake/
DFindSetEnv.cmake4 …PATHS "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]/bin…
/external/freetype/builds/cmake/
DiOS.cmake40 # CMAKE_IOS_SDK_ROOT = /path/to/platform/Developer/SDKs/SDK folder
80 # SDKs
191 file(GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
244 # only search the iOS SDKs, not the remainder of the host filesystem
/external/angle/third_party/android_system_sdk/
DREADME.chromium15 Because prebuilt system SDKs are not distributed publicly, Googlers will need to
/external/capstone/windowsce/
DCOMPILE.md28 set WINCE_TOOLCHAIN_ROOT=C:\Windows_CE_Tools\SDKs\SDK_HW90270\Sdk
41 …set INCLUDE=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Incl…
52 …set LIBPATH=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Lib\…
Dmake_windowsce7-armv7.bat9 set INCLUDE=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Inclu…
10 set LIBPATH=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Lib\A…
/external/google-breakpad/src/common/mac/
DHTTPMultipartUpload.m34 // deprecated with iOS 9.0 / OS X 10.11 SDKs, this function re-implements it
36 // using those SDKs.
51 // been deprecated with iOS 9.0 / OS X 10.11 SDKs, this function re-implements
/external/deqp/framework/delibs/cmake/
Dtoolchain-ios.cmake16 # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
31 # Determine the cmake host system version so we know where to find the iOS SDKs
118 file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
/external/google-breakpad/src/client/mac/handler/testcases/testdata/
Ddump_syms_i386_breakpad.sym2 FILE 1 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/libkern/i386/OSByteOrder.h
3 FILE 2 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/architecture/byte_order.h
5 FILE 4 /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSRan…
6 FILE 5 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/new
7 FILE 6 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/ext/hash_fun.h
11 FILE 10 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/bits/stl_tree.h
12 FILE 11 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/bits/stl_iterator.h
13 FILE 12 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/ext/hashtable.h
14 FILE 13 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/bits/stl_pair.h
15 FILE 14 /Developer/SDKs/MacOSX10.4u.sdk/usr/include/c++/4.0.0/ext/new_allocator.h
[all …]
/external/robolectric/scripts/
Drelease-notes-template.md24 * Android SDK 28 (includes support for testing against SDKs from 16 on)
/external/python/cpython3/kokoro/
Dkokoro_build.sh59 export SDKROOT=$xcode/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk
/external/clang/utils/perf-training/
Dlit.cfg8 # On Darwin, support relocatable SDKs by providing Clang with a
Dorder-files.lit.cfg9 # On Darwin, support relocatable SDKs by providing Clang with a
/external/cronet/build/config/mac/
Dmac_sdk.gni49 # builds with system Xcode to test new SDKs, set this.
129 mac_sdk_path = _dev + "/Platforms/MacOSX.platform/Developer/SDKs/$_sdk"
/external/libwebsockets/contrib/
DiOS.cmake16 # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
49 # Determine the cmake host system version so we know where to find the iOS SDKs
162 file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
/external/python/cpython2/Mac/BuildScript/
DREADME.txt35 --sdk-path=/Developer/SDKs/MacOSX10.5.sdk \
71 --sdk-path=/Developer/SDKs/MacOSX10.6.sdk \
161 --sdk-path=/Developer/SDKs/MacOSX10.5.sdk
/external/cn-cbor/
DSimple-Makefile2 #CFLAGS = -I /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/…
/external/angle/build/config/mac/
Dmac_sdk.gni56 # builds with system Xcode to test new SDKs, set this.
136 mac_sdk_path = _dev + "/Platforms/MacOSX.platform/Developer/SDKs/$_sdk"
/external/python/cpython3/Mac/
DREADME.rst145 following combinations of SDKs and universal-archs flavors are available:
156 * 10.7 through 10.14 SDKs support ``intel``, ``intel-32``, and ``intel-64``
158 * 10.15 and later SDKs support ``intel-64`` only
160 * 11.0 and later SDKs support ``universal2``
311 It should be possible to use SDKs and/or older
/external/python/cpython2/Mac/
DREADME48 the Xcode default MacOS X SDK, otherwise ``/Developer/SDKs/MacOSX.10.4u.sdk``
135 following combinations of SDKs and universal-archs flavors are available:
145 * 10.7 and 10.8 SDKs with Xcode 4 support ``intel`` only
147 * 10.8 and 10.9 SDKs with Xcode 5 support ``intel`` only
307 the Python documentation set. It should be possible to use SDKs and/or older
/external/libpcap/cmake/Modules/
DFindAirPcap.cmake31 # For the WinPcap and Npcap SDKs, the Lib subdirectory of the top-level
/external/skia/toolchain/
Ddownload_mac_toolchain.bzl46 system_xcode_path + "/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr",
52 …system_xcode_path + "/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Framework…
/external/speex/macosx/Speex_UB.xcodeproj/
Dproject.pbxproj381 SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk;
393 SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk;
405 SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk;
/external/angle/build/config/siso/
Dclang_mac.star14 …"build/mac_files/xcode_binaries/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX…
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/BinaryFormat/
DWasm.h49 std::vector<std::pair<std::string, std::string>> SDKs; member
/external/pdfium/third_party/libopenjpeg/
D0045-openjp2-j2k-replace-sprintf-calls-with-snprintf.patch29 also affects the iOS 16 SDK and other 2022-era Apple OS SDKs packaged in

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