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Searched refs:SH_GLSL_140_OUTPUT (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/compiler/translator/glsl/
DVersionGLSL.cpp26 case SH_GLSL_140_OUTPUT: in ShaderOutputTypeToGLSLVersion()
/external/angle/src/compiler/fuzz/
Dtranslator_fuzzer.cpp145 validOutputs.push_back(SH_GLSL_140_OUTPUT); in LLVMFuzzerTestOneInput()
/external/angle/include/GLSLANG/
DShaderLang.h57 SH_GLSL_140_OUTPUT = 0x8B80, enumerator
/external/angle/src/compiler/translator/
DCompiler.cpp164 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT || in IsGLSL130OrNewer()
179 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT || in IsGLSL410OrOlder()
Dutil.cpp785 case SH_GLSL_140_OUTPUT: in IsOutputGLSL()
/external/angle/samples/shader_translator/
Dshader_translator.cpp875 *outResult = SH_GLSL_140_OUTPUT; in ParseGLSLOutputVersion()
/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp320 return SH_GLSL_140_OUTPUT; in GetShaderOutputType()