1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "include/core/SkRefCnt.h" 9 10 #ifndef SkWGL_DEFINED 11 #define SkWGL_DEFINED 12 13 #include "src/base/SkLeanWindows.h" 14 15 /** 16 * Working with WGL extensions can be a pain. Among the reasons is that you must 17 * have a GL context to get the proc addresses, but you want to use the procs to 18 * create a context in the first place. So you have to create a placeholder GL 19 * ctx to get the proc addresses. 20 * 21 * This file helps by providing SkCreateWGLInterface(). It returns a struct of 22 * function pointers that it initializes. It also has a helper function to query 23 * for WGL extensions. It handles the fact that wglGetExtensionsString is itself 24 * an extension. 25 */ 26 27 #define SK_WGL_DRAW_TO_WINDOW 0x2001 28 #define SK_WGL_ACCELERATION 0x2003 29 #define SK_WGL_SUPPORT_OPENGL 0x2010 30 #define SK_WGL_DOUBLE_BUFFER 0x2011 31 #define SK_WGL_COLOR_BITS 0x2014 32 #define SK_WGL_RED_BITS 0x2015 33 #define SK_WGL_GREEN_BITS 0x2017 34 #define SK_WGL_BLUE_BITS 0x2019 35 #define SK_WGL_ALPHA_BITS 0x201B 36 #define SK_WGL_STENCIL_BITS 0x2023 37 #define SK_WGL_FULL_ACCELERATION 0x2027 38 #define SK_WGL_SAMPLE_BUFFERS 0x2041 39 #define SK_WGL_SAMPLES 0x2042 40 #define SK_WGL_CONTEXT_MAJOR_VERSION 0x2091 41 #define SK_WGL_CONTEXT_MINOR_VERSION 0x2092 42 #define SK_WGL_CONTEXT_LAYER_PLANE 0x2093 43 #define SK_WGL_CONTEXT_FLAGS 0x2094 44 #define SK_WGL_CONTEXT_PROFILE_MASK 0x9126 45 #define SK_WGL_CONTEXT_DEBUG_BIT 0x0001 46 #define SK_WGL_CONTEXT_FORWARD_COMPATIBLE_BIT 0x0002 47 #define SK_WGL_CONTEXT_CORE_PROFILE_BIT 0x00000001 48 #define SK_WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 49 #define SK_WGL_CONTEXT_ES2_PROFILE_BIT 0x00000004 50 #define SK_ERROR_INVALID_VERSION 0x2095 51 #define SK_ERROR_INVALID_PROFILE 0x2096 52 53 DECLARE_HANDLE(HPBUFFER); 54 55 class SkWGLExtensions { 56 public: 57 SkWGLExtensions(); 58 /** 59 * Determines if an extensions is available for a given DC. 60 * WGL_extensions_string is considered a prerequisite for all other 61 * extensions. It is necessary to check this before calling other class 62 * functions. 63 */ 64 bool hasExtension(HDC dc, const char* ext) const; 65 66 const char* getExtensionsString(HDC hdc) const; 67 BOOL choosePixelFormat(HDC hdc, const int*, const FLOAT*, UINT, int*, UINT*) const; 68 BOOL getPixelFormatAttribiv(HDC, int, int, UINT, const int*, int*) const; 69 BOOL getPixelFormatAttribfv(HDC hdc, int, int, UINT, const int*, FLOAT*) const; 70 HGLRC createContextAttribs(HDC, HGLRC, const int *) const; 71 72 BOOL swapInterval(int interval) const; 73 74 HPBUFFER createPbuffer(HDC, int , int, int, const int*) const; 75 HDC getPbufferDC(HPBUFFER) const; 76 int releasePbufferDC(HPBUFFER, HDC) const; 77 BOOL destroyPbuffer(HPBUFFER) const; 78 79 /** 80 * WGL doesn't have precise rules for the ordering of formats returned 81 * by wglChoosePixelFormat. This function helps choose among the set of 82 * formats returned by wglChoosePixelFormat. The rules in decreasing 83 * priority are: 84 * * Choose formats with the smallest sample count that is >= 85 * desiredSampleCount (or the largest sample count if all formats have 86 * fewer samples than desiredSampleCount.) If desiredSampleCount is 1 then 87 * all msaa formats are excluded from consideration. 88 * * Choose formats with the fewest color samples when coverage sampling 89 * is available. 90 * * If the above rules leave multiple formats, choose the one that 91 * appears first in the formats array parameter. 92 */ 93 int selectFormat(const int formats[], 94 int formatCount, 95 HDC dc, 96 int desiredSampleCount) const; 97 private: 98 typedef const char* (WINAPI *GetExtensionsStringProc)(HDC); 99 typedef BOOL (WINAPI *ChoosePixelFormatProc)(HDC, const int *, const FLOAT *, UINT, int *, UINT *); 100 typedef BOOL (WINAPI *GetPixelFormatAttribivProc)(HDC, int, int, UINT, const int*, int*); 101 typedef BOOL (WINAPI *GetPixelFormatAttribfvProc)(HDC, int, int, UINT, const int*, FLOAT*); 102 typedef HGLRC (WINAPI *CreateContextAttribsProc)(HDC, HGLRC, const int *); 103 typedef BOOL (WINAPI* SwapIntervalProc)(int); 104 typedef HPBUFFER (WINAPI* CreatePbufferProc)(HDC, int , int, int, const int*); 105 typedef HDC (WINAPI* GetPbufferDCProc)(HPBUFFER); 106 typedef int (WINAPI* ReleasePbufferDCProc)(HPBUFFER, HDC); 107 typedef BOOL (WINAPI* DestroyPbufferProc)(HPBUFFER); 108 109 static GetExtensionsStringProc fGetExtensionsString; 110 static ChoosePixelFormatProc fChoosePixelFormat; 111 static GetPixelFormatAttribfvProc fGetPixelFormatAttribfv; 112 static GetPixelFormatAttribivProc fGetPixelFormatAttribiv; 113 static CreateContextAttribsProc fCreateContextAttribs; 114 static SwapIntervalProc fSwapInterval; 115 static CreatePbufferProc fCreatePbuffer; 116 static GetPbufferDCProc fGetPbufferDC; 117 static ReleasePbufferDCProc fReleasePbufferDC; 118 static DestroyPbufferProc fDestroyPbuffer; 119 }; 120 121 enum SkWGLContextRequest { 122 /** Requests to create core profile context if possible, otherwise 123 compatibility profile. */ 124 kGLPreferCoreProfile_SkWGLContextRequest, 125 /** Requests to create compatibility profile context if possible, otherwise 126 core profile. */ 127 kGLPreferCompatibilityProfile_SkWGLContextRequest, 128 /** Requests to create GL ES profile context. */ 129 kGLES_SkWGLContextRequest 130 }; 131 /** 132 * Helper to create an OpenGL context for a DC using WGL. Configs with a sample count >= to 133 * msaaSampleCount are preferred but if none is available then a context with a lower sample count 134 * (including non-MSAA) will be created. If msaaSampleCount is 1 then this will fail if a non-msaa 135 * context cannot be created. If preferCoreProfile is true but a core profile cannot be created 136 * then a compatible profile context will be created. 137 */ 138 HGLRC SkCreateWGLContext(HDC dc, int msaaSampleCount, bool deepColor, SkWGLContextRequest context, 139 HGLRC shareContext = nullptr); 140 141 /** 142 * Helper class for creating a pbuffer context and deleting all the handles when finished. This 143 * requires that a device context has been created. However, the pbuffer gets its own device 144 * context. The original device context can be released once the pbuffer context is created. 145 */ 146 class SkWGLPbufferContext : public SkRefCnt { 147 public: 148 static sk_sp<SkWGLPbufferContext> Create(HDC parentDC, SkWGLContextRequest contextType, 149 HGLRC shareContext); 150 151 ~SkWGLPbufferContext() override; 152 getDC()153 HDC getDC() const { return fDC; } getGLRC()154 HGLRC getGLRC() const { return fGLRC; } 155 156 private: 157 SkWGLPbufferContext(HPBUFFER pbuffer, HDC dc, HGLRC glrc); 158 159 HPBUFFER fPbuffer; 160 HDC fDC; 161 HGLRC fGLRC; 162 SkWGLExtensions fExtensions; 163 }; 164 165 #endif 166