Searched refs:SRVType (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 332 SRVType srvType, in getSRVLevel() 338 if (srvType == SRVType::Stencil) in getSRVLevel() 352 auto &levelSRVs = srvType == SRVType::Blit ? mLevelBlitSRVs : mLevelSRVs; in getSRVLevel() 353 auto &otherLevelSRVs = srvType == SRVType::Blit ? mLevelSRVs : mLevelBlitSRVs; in getSRVLevel() 368 srvType == SRVType::Blit ? mFormatInfo.blitSRVFormat : mFormatInfo.srvFormat; in getSRVLevel() 494 textureState.isStencilMode() ? SRVType::Stencil : SRVType::Blit, in generateSwizzles() 1399 ANGLE_TRY(getSRVLevel(context, level, SRVType::Sample, &srv)); in getRenderTarget() 1402 ANGLE_TRY(getSRVLevel(context, level, SRVType::Blit, &blitSRV)); in getRenderTarget() 3164 ANGLE_TRY(getSRVLevel(context, mipLevel, SRVType::Sample, &srv)); in getRenderTarget() 3167 ANGLE_TRY(getSRVLevel(context, mipLevel, SRVType::Blit, &blitSRV)); in getRenderTarget() [all …]
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D | StateManager11.h | 308 template <typename SRVType> 311 const SRVType *srv);
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D | TextureStorage11.h | 166 enum class SRVType enum 174 SRVType srvType,
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D | StateManager11.cpp | 756 template <typename SRVType> 759 const SRVType *srv) in setShaderResourceInternal()
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