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Searched refs:SVGA3D_INPUTREG_MAX (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_draw_private.h144 SVGA3dVertexDecl vdecl[SVGA3D_INPUTREG_MAX];
147 unsigned vdecl_buffer_index[SVGA3D_INPUTREG_MAX];
150 struct pipe_vertex_buffer vbufs[SVGA3D_INPUTREG_MAX];
Dsvga_state_vdecl.c46 SVGA3dVertexDecl decls[SVGA3D_INPUTREG_MAX]; in emit_hw_vs_vdecl()
47 unsigned buffer_indexes[SVGA3D_INPUTREG_MAX]; in emit_hw_vs_vdecl()
Dsvga_tgsi_decl_sm30.c159 if (emit->ps30_input_count >= SVGA3D_INPUTREG_MAX) in ps30_input_emit_depth_fog()
240 if (emit->ps30_input_count >= SVGA3D_INPUTREG_MAX) in ps30_input()
278 if (emit->ps30_input_count >= SVGA3D_INPUTREG_MAX) in ps30_input()
Dsvga_draw.c196 struct svga_winsys_surface *vb_handle[SVGA3D_INPUTREG_MAX]; in draw_vgpu9()
527 struct pipe_resource *vbuffers[SVGA3D_INPUTREG_MAX]; in validate_vertex_buffers()
528 struct svga_winsys_surface *vbuffer_handles[SVGA3D_INPUTREG_MAX]; in validate_vertex_buffers()
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_shaderdefs.h43 #define SVGA3D_INPUTREG_MAX 16 macro