Searched refs:SVGA3D_PS_30 (Results 1 – 3 of 3) sorted by relevance
522 (di->is_ps && di->version >= SVGA3D_PS_30))) { in parse_op()596 if ((di.is_ps && di.version >= SVGA3D_PS_30) || in svga_shader_dump()696 if ((di.is_ps && di.version >= SVGA3D_PS_30) || in svga_shader_dump()
149 header.value = SVGA3D_PS_30; in svga_shader_emit_header()
91 #define SVGA3D_PS_30 ((SVGA3D_PS_TYPE << 16) | 3 << 8) macro