Searched refs:SetDebugUtilsObjectName (Results 1 – 5 of 5) sorted by relevance
| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | vk_utils.h | 1054 angle::Result SetDebugUtilsObjectName(ContextVk *contextVk,
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| D | vk_utils.cpp | 798 angle::Result SetDebugUtilsObjectName(ContextVk *contextVk, in SetDebugUtilsObjectName() function
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| D | TextureVk.cpp | 2860 return vk::SetDebugUtilsObjectName(contextVk, VK_OBJECT_TYPE_IMAGE, in updateTextureLabel()
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| /external/angle/third_party/vulkan_memory_allocator/src/ |
| D | VulkanSample.cpp | 250 void SetDebugUtilsObjectName(VkObjectType type, uint64_t handle, const char* name) in SetDebugUtilsObjectName() function
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| D | Tests.cpp | 43 void SetDebugUtilsObjectName(VkObjectType type, uint64_t handle, const char* name); 4937 … SetDebugUtilsObjectName(VK_OBJECT_TYPE_BUFFER, (uint64_t)item.Buf, "TestPool_Benchmark_Buffer"); in TestPool_Benchmark() 4952 … SetDebugUtilsObjectName(VK_OBJECT_TYPE_IMAGE, (uint64_t)item.Image, "TestPool_Benchmark_Image"); in TestPool_Benchmark()
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