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Searched refs:SetFloatUniformMatrix (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Drenderermtl_utils.cpp66 void SetFloatUniformMatrix(unsigned int arrayElementOffset, in SetFloatUniformMatrix() function
111 template void SetFloatUniformMatrix##api<cols, rows>::Run( \
125 template void SetFloatUniformMatrix##api<cols, rows>::Run( \
180 SetFloatUniformMatrix<false, cols, 4, true, cols, 4>(arrayElementOffset, elementCount, in Run()
205 SetFloatUniformMatrix<false, cols, 2, true, cols, 2>(arrayElementOffset, elementCount, in Run()
223 SetFloatUniformMatrix<true, cols, rows, true, cols, numRows>( in Run()
228 SetFloatUniformMatrix<false, cols, rows, true, cols, numRows>( in Run()
/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp275 void SetFloatUniformMatrix(unsigned int arrayElementOffset, in SetFloatUniformMatrix() function
810 template void SetFloatUniformMatrix##api<cols, rows>::Run( \
830 template void SetFloatUniformMatrix##api<cols, 4>::Run(unsigned int, unsigned int, GLsizei, \
851 template void SetFloatUniformMatrix##api<4, rows>::Run(unsigned int, unsigned int, GLsizei, \
891 SetFloatUniformMatrix<false, cols, 4, true, cols, 4>(arrayElementOffset, elementCount, in Run()
908 SetFloatUniformMatrix<true, cols, rows, true, cols, 4>(arrayElementOffset, elementCount, in Run()
913 SetFloatUniformMatrix<false, cols, rows, true, cols, 4>(arrayElementOffset, elementCount, in Run()
938 SetFloatUniformMatrix<true, 4, rows, false, 4, rows>(arrayElementOffset, elementCount, in Run()
956 SetFloatUniformMatrix<false, cols, rows, false, 4, rows>(arrayElementOffset, elementCount, in Run()
961 SetFloatUniformMatrix<true, cols, rows, false, 4, rows>(arrayElementOffset, elementCount, in Run()