Searched refs:SetFloatUniformMatrix (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | renderermtl_utils.cpp | 66 void SetFloatUniformMatrix(unsigned int arrayElementOffset, in SetFloatUniformMatrix() function 111 template void SetFloatUniformMatrix##api<cols, rows>::Run( \ 125 template void SetFloatUniformMatrix##api<cols, rows>::Run( \ 180 SetFloatUniformMatrix<false, cols, 4, true, cols, 4>(arrayElementOffset, elementCount, in Run() 205 SetFloatUniformMatrix<false, cols, 2, true, cols, 2>(arrayElementOffset, elementCount, in Run() 223 SetFloatUniformMatrix<true, cols, rows, true, cols, numRows>( in Run() 228 SetFloatUniformMatrix<false, cols, rows, true, cols, numRows>( in Run()
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 275 void SetFloatUniformMatrix(unsigned int arrayElementOffset, in SetFloatUniformMatrix() function 810 template void SetFloatUniformMatrix##api<cols, rows>::Run( \ 830 template void SetFloatUniformMatrix##api<cols, 4>::Run(unsigned int, unsigned int, GLsizei, \ 851 template void SetFloatUniformMatrix##api<4, rows>::Run(unsigned int, unsigned int, GLsizei, \ 891 SetFloatUniformMatrix<false, cols, 4, true, cols, 4>(arrayElementOffset, elementCount, in Run() 908 SetFloatUniformMatrix<true, cols, rows, true, cols, 4>(arrayElementOffset, elementCount, in Run() 913 SetFloatUniformMatrix<false, cols, rows, true, cols, 4>(arrayElementOffset, elementCount, in Run() 938 SetFloatUniformMatrix<true, 4, rows, false, 4, rows>(arrayElementOffset, elementCount, in Run() 956 SetFloatUniformMatrix<false, cols, rows, false, 4, rows>(arrayElementOffset, elementCount, in Run() 961 SetFloatUniformMatrix<true, cols, rows, false, 4, rows>(arrayElementOffset, elementCount, in Run()
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