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Searched refs:SetPositionLayerTexCoord3DVertex (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp433 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 0], x1, y1, i, u1, v2, readDepth); in Write3DVertices()
434 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 1], x1, y2, i, u1, v1, readDepth); in Write3DVertices()
435 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 2], x2, y1, i, u2, v2, readDepth); in Write3DVertices()
437 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 3], x1, y2, i, u1, v1, readDepth); in Write3DVertices()
438 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 4], x2, y2, i, u2, v1, readDepth); in Write3DVertices()
439 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 5], x2, y1, i, u2, v2, readDepth); in Write3DVertices()
Drenderer11_utils.h133 void SetPositionLayerTexCoord3DVertex(PositionLayerTexCoord3DVertex *vertex,
Drenderer11_utils.cpp2336 void SetPositionLayerTexCoord3DVertex(PositionLayerTexCoord3DVertex *vertex, in SetPositionLayerTexCoord3DVertex() function