Searched refs:SkFDot6Round (Results 1 – 5 of 5) sorted by relevance
82 int top = SkFDot6Round(y0); in setLine()83 int bot = SkFDot6Round(y1); in setLine()124 int top = SkFDot6Round(y0); in updateLine()125 int bot = SkFDot6Round(y1); in updateLine()232 int top = SkFDot6Round(y0); in setQuadraticWithoutUpdate()233 int bot = SkFDot6Round(y2); in setQuadraticWithoutUpdate()408 int top = SkFDot6Round(y0); in setCubicWithoutUpdate()409 int bot = SkFDot6Round(y3); in setCubicWithoutUpdate()
115 int top = SkFDot6Round(y0); in setLine()116 int bot = SkFDot6Round(y1); in setLine()
153 return SkFDot6Round(int(y0 * scale)) == SkFDot6Round(int(y1 * scale));
54 #define SkFDot6Round(x) (((x) + 32) >> 6) macro
120 int ix0 = SkFDot6Round(x0); in HairLineRgn()121 int ix1 = SkFDot6Round(x1); in HairLineRgn()140 int iy0 = SkFDot6Round(y0); in HairLineRgn()141 int iy1 = SkFDot6Round(y1); in HairLineRgn()