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Searched refs:StaticVertexBufferInterface (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DBufferD3D.cpp78 StaticVertexBufferInterface *newStaticBuffer = new StaticVertexBufferInterface(mFactory); in initializeStaticData()
80 std::unique_ptr<StaticVertexBufferInterface>(newStaticBuffer)); in initializeStaticData()
93 StaticVertexBufferInterface *BufferD3D::getStaticVertexBuffer(const gl::VertexAttribute &attribute, in getStaticVertexBuffer()
137 StaticVertexBufferInterface *newStaticBuffer = new StaticVertexBufferInterface(mFactory); in getStaticVertexBuffer()
139 mStaticVertexBuffers.push_back(std::unique_ptr<StaticVertexBufferInterface>(newStaticBuffer)); in getStaticVertexBuffer()
DVertexBuffer.cpp239 StaticVertexBufferInterface::AttributeSignature::AttributeSignature() in AttributeSignature()
243 bool StaticVertexBufferInterface::AttributeSignature::matchesAttribute( in matchesAttribute()
259 void StaticVertexBufferInterface::AttributeSignature::set(const gl::VertexAttribute &attrib, in set()
268 StaticVertexBufferInterface::StaticVertexBufferInterface(BufferFactoryD3D *factory) in StaticVertexBufferInterface() function in rx::StaticVertexBufferInterface
272 StaticVertexBufferInterface::~StaticVertexBufferInterface() {} in ~StaticVertexBufferInterface()
274 bool StaticVertexBufferInterface::matchesAttribute(const gl::VertexAttribute &attrib, in matchesAttribute()
280 void StaticVertexBufferInterface::setAttribute(const gl::VertexAttribute &attrib, in setAttribute()
286 angle::Result StaticVertexBufferInterface::storeStaticAttribute(const gl::Context *context, in storeStaticAttribute()
DBufferD3D.h28 class StaticVertexBufferInterface; variable
51 StaticVertexBufferInterface *getStaticVertexBuffer(const gl::VertexAttribute &attribute,
79 std::vector<std::unique_ptr<StaticVertexBufferInterface>> mStaticVertexBuffers;
DVertexBuffer.h146 class StaticVertexBufferInterface : public VertexBufferInterface
149 explicit StaticVertexBufferInterface(BufferFactoryD3D *factory);
150 ~StaticVertexBufferInterface() override;