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Searched refs:SubroutineIndex (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshaderapi.c166 free(ctx->SubroutineIndex[i].IndexPtr); in _mesa_free_shader_state()
167 ctx->SubroutineIndex[i].IndexPtr = NULL; in _mesa_free_shader_state()
3042 ctx->SubroutineIndex[p->info.stage].IndexPtr[j] = indices[j]; in _mesa_UniformSubroutinesuiv()
3074 *params = ctx->SubroutineIndex[p->info.stage].IndexPtr[location]; in _mesa_GetUniformSubroutineuiv()
3743 val = ctx->SubroutineIndex[p->info.stage].IndexPtr[i + j]; in _mesa_shader_write_subroutine_index()
3767 struct gl_subroutine_index_binding *binding = &ctx->SubroutineIndex[p->info.stage]; in _mesa_program_init_subroutine_defaults()
Dmtypes.h5178 struct gl_subroutine_index_binding SubroutineIndex[MESA_SHADER_STAGES]; member
/external/deqp/external/openglcts/modules/gles31/
Des31cExplicitUniformLocationTest.cpp2850 class SubroutineIndex : public ExplicitUniformLocationCaseBase class
3183 addChild(new TestSubcase(m_context, "subroutine-index", TestSubcase::Create<SubroutineIndex>)); in init()