Searched refs:SwapChain11 (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | SwapChain11.cpp | 54 SwapChain11::SwapChain11(Renderer11 *renderer, in SwapChain11() function in rx::SwapChain11 108 SwapChain11::~SwapChain11() in ~SwapChain11() 113 void SwapChain11::release() in release() 142 void SwapChain11::releaseOffscreenColorBuffer() in releaseOffscreenColorBuffer() 151 void SwapChain11::releaseOffscreenDepthBuffer() in releaseOffscreenDepthBuffer() 158 EGLint SwapChain11::resetOffscreenBuffers(DisplayD3D *displayD3D, in resetOffscreenBuffers() 183 EGLint SwapChain11::resetOffscreenColorBuffer(DisplayD3D *displayD3D, in resetOffscreenColorBuffer() 381 EGLint SwapChain11::resetOffscreenDepthBuffer(DisplayD3D *displayD3D, in resetOffscreenDepthBuffer() 471 EGLint SwapChain11::resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) in resize() 559 DXGI_FORMAT SwapChain11::getSwapChainNativeFormat() const in getSwapChainNativeFormat() [all …]
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D | SwapChain11.h | 21 class SwapChain11 final : public SwapChainD3D 24 SwapChain11(Renderer11 *renderer, 32 ~SwapChain11() override;
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D | RenderTarget11.h | 20 class SwapChain11; variable 107 SurfaceRenderTarget11(SwapChain11 *swapChain, Renderer11 *renderer, bool depth); 127 SwapChain11 *mSwapChain;
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D | RenderTarget11.cpp | 185 GLenum GetSurfaceRTFormat(bool depth, SwapChain11 *swapChain) in GetSurfaceRTFormat() 191 const d3d11::Format &GetSurfaceFormatSet(bool depth, SwapChain11 *swapChain, Renderer11 *renderer) in GetSurfaceFormatSet() 323 SurfaceRenderTarget11::SurfaceRenderTarget11(SwapChain11 *swapChain, in SurfaceRenderTarget11()
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D | TextureStorage11.h | 34 class SwapChain11; variable 293 TextureStorage11_2D(Renderer11 *renderer, SwapChain11 *swapchain, const std::string &label);
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D | Renderer11.cpp | 1789 return new SwapChain11(this, GetAs<NativeWindow11>(nativeWindow), shareHandle, d3dTexture, in createSwapChain() 3417 SwapChain11 *swapChain11 = GetAs<SwapChain11>(swapChain); in createTextureStorage2D()
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D | TextureStorage11.cpp | 993 SwapChain11 *swapchain, in TextureStorage11_2D()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | d3d_backend.gni | 170 "d3d11/SwapChain11.cpp", 171 "d3d11/SwapChain11.h",
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