Searched refs:TX_PAD_HOR (Results 1 – 9 of 9) sorted by relevance
76 const int stride = 4 + TX_PAD_HOR; in get_4_nz_map_contexts_2d()108 const int stride = 4 + TX_PAD_HOR; in get_4_nz_map_contexts_hor()139 const int stride = 4 + TX_PAD_HOR; in get_4_nz_map_contexts_ver()172 const int stride = 8 + TX_PAD_HOR; in get_8_coeff_contexts_2d()218 const int stride = 8 + TX_PAD_HOR; in get_8_coeff_contexts_hor()249 const int stride = 8 + TX_PAD_HOR; in get_8_coeff_contexts_ver()284 const int stride = width + TX_PAD_HOR; in get_16n_coeff_contexts_2d()345 levels += TX_PAD_HOR; in get_16n_coeff_contexts_2d()355 const int stride = width + TX_PAD_HOR; in get_16n_coeff_contexts_hor()394 levels += TX_PAD_HOR; in get_16n_coeff_contexts_hor()[all …]
23 const int stride = width + TX_PAD_HOR; in av1_txb_init_levels_sse4_1()
26 const int stride = width + TX_PAD_HOR; in av1_txb_init_levels_avx2()
22 const int stride = width + TX_PAD_HOR; in av1_txb_init_levels_neon()279 const int stride = 4 + TX_PAD_HOR; in get_4_nz_map_contexts_2d()310 const int stride = 4 + TX_PAD_HOR; in get_4_nz_map_contexts_hor()336 const int stride = 4 + TX_PAD_HOR; in get_4_nz_map_contexts_ver()363 const int stride = 8 + TX_PAD_HOR; in get_8_coeff_contexts_2d()403 const int stride = 8 + TX_PAD_HOR; in get_8_coeff_contexts_hor()428 const int stride = 8 + TX_PAD_HOR; in get_8_coeff_contexts_ver()458 const int stride = width + TX_PAD_HOR; in get_16n_coeff_contexts_2d()510 levels += TX_PAD_HOR; in get_16n_coeff_contexts_2d()520 const int stride = width + TX_PAD_HOR; in get_16n_coeff_contexts_hor()[all …]
74 return levels_buf + TX_PAD_TOP * (width + TX_PAD_HOR); in set_levels()87 const int stride = (1 << bwl) + TX_PAD_HOR; in get_br_ctx_2d()116 const int stride = (1 << bwl) + TX_PAD_HOR; in get_br_ctx()164 mag += clip_max3[levels[(1 << bwl) + TX_PAD_HOR]]; // { 1, 0 } in get_nz_mag()167 mag += clip_max3[levels[(1 << bwl) + TX_PAD_HOR + 1]]; // { 1, 1 } in get_nz_mag()251 mag += AOMMIN(levels[(1 << bwl) + TX_PAD_HOR], 3); // { 1, 0 } in get_lower_levels_ctx_2d()252 mag += AOMMIN(levels[(1 << bwl) + TX_PAD_HOR + 1], 3); // { 1, 1 } in get_lower_levels_ctx_2d()
192 #define TX_PAD_HOR 4 macro200 #define TX_PAD_2D ((32 + TX_PAD_HOR) * (32 + TX_PAD_VER) + TX_PAD_END)
254 const int stride = width + TX_PAD_HOR; in RunTest()
241 ((width + TX_PAD_HOR) * (height + TX_PAD_VER) + TX_PAD_END)); in av1_read_coeffs_txb()
240 const int stride = width + TX_PAD_HOR;250 for (int j = 0; j < TX_PAD_HOR; j++) {