Searched refs:TYPE_PROGRAM (Results 1 – 1 of 1) sorted by relevance
237 TYPE_PROGRAM = 0, enumerator270 : Node (TYPE_PROGRAM, SharedPtr()) in Program()286 DE_ASSERT(enclosingNode->getType() == TYPE_PROGRAM); in Shader()458 DE_ASSERT(enclosing->getType() == TYPE_PROGRAM); in ShaderSet()759 else if (head->getType() == ResourceDefinition::Node::TYPE_PROGRAM) in generateProgramDefinitionFromResource()830 else if (head->getType() == ResourceDefinition::Node::TYPE_PROGRAM) in generateProgramDefinitionFromResource()