/external/angle/src/libANGLE/renderer/ |
D | TextureImpl.cpp | 13 TextureImpl::TextureImpl(const gl::TextureState &state) : mState(state) {} in TextureImpl() function in rx::TextureImpl 15 TextureImpl::~TextureImpl() {} in ~TextureImpl() 17 void TextureImpl::onDestroy(const gl::Context *context) {} in onDestroy() 19 angle::Result TextureImpl::copyTexture(const gl::Context *context, in copyTexture() 33 angle::Result TextureImpl::copySubTexture(const gl::Context *context, in copySubTexture() 47 angle::Result TextureImpl::copyRenderbufferSubData(const gl::Context *context, in copyRenderbufferSubData() 65 angle::Result TextureImpl::copyTextureSubData(const gl::Context *context, in copyTextureSubData() 83 angle::Result TextureImpl::copyCompressedTexture(const gl::Context *context, in copyCompressedTexture() 90 angle::Result TextureImpl::copy3DTexture(const gl::Context *context, in copy3DTexture() 105 angle::Result TextureImpl::copy3DSubTexture(const gl::Context *context, in copy3DSubTexture() [all …]
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D | GLImplFactory.h | 50 class TextureImpl; variable 69 virtual TextureImpl *createTexture(const gl::TextureState &state) = 0;
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D | TextureImpl_mock.h | 19 class MockTextureImpl : public TextureImpl 22 MockTextureImpl() : TextureImpl(mMockState), mMockState(gl::TextureType::_2D) {} in MockTextureImpl()
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D | TextureImpl.h | 41 class TextureImpl : public FramebufferAttachmentObjectImpl 44 TextureImpl(const gl::TextureState &state); 45 ~TextureImpl() override;
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/external/angle/src/tests/ |
D | angle_unittests_utils.h | 38 TextureImpl *createTexture(const gl::TextureState &data) override { return nullptr; } in createTexture() 91 MOCK_METHOD1(createTexture, TextureImpl *(const gl::TextureState &));
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/external/angle/src/libANGLE/ |
D | Texture.h | 39 class TextureImpl; variable 577 rx::TextureImpl *getImplementation() const { return mTexture; } in getImplementation() 716 rx::TextureImpl *mTexture;
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/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.h | 18 class TextureNULL : public TextureImpl
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D | TextureNULL.cpp | 17 TextureNULL::TextureNULL(const gl::TextureState &state) : TextureImpl(state) {} in TextureNULL()
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D | ContextNULL.h | 217 TextureImpl *createTexture(const gl::TextureState &state) override;
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D | ContextNULL.cpp | 446 TextureImpl *ContextNULL::createTexture(const gl::TextureState &state) in createTexture()
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 62 class TextureGL : public TextureImpl
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D | ContextGL.h | 60 TextureImpl *createTexture(const gl::TextureState &state) override;
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D | ContextGL.cpp | 87 TextureImpl *ContextGL::createTexture(const gl::TextureState &state) in createTexture()
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D | TextureGL.cpp | 142 : TextureImpl(state), in TextureGL()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Context9.h | 38 TextureImpl *createTexture(const gl::TextureState &state) override;
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D | Context9.cpp | 69 TextureImpl *Context9::createTexture(const gl::TextureState &state) in createTexture()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.h | 40 TextureImpl *createTexture(const gl::TextureState &state) override;
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D | Context11.cpp | 165 TextureImpl *Context11::createTexture(const gl::TextureState &state) in createTexture()
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.h | 32 class TextureMtl : public TextureImpl
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D | ContextMtl.h | 227 TextureImpl *createTexture(const gl::TextureState &state) override;
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/external/angle/src/ |
D | libGLESv2.gni | 363 "src/libANGLE/renderer/TextureImpl.h", 475 "src/libANGLE/renderer/TextureImpl.cpp",
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.h | 37 class TextureVk : public TextureImpl, public angle::ObserverInterface
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D | ContextVk.h | 312 TextureImpl *createTexture(const gl::TextureState &state) override;
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.h | 33 class TextureD3D : public TextureImpl, public angle::ObserverInterface
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/external/angle/ |
D | Android.bp | 2386 "src/libANGLE/renderer/TextureImpl.cpp", 2387 "src/libANGLE/renderer/TextureImpl.h", 3524 "src/libANGLE/renderer/TextureImpl.cpp",
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