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Searched refs:TextureVk (Results 1 – 20 of 20) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp320 TextureVk::TextureVk(const gl::TextureState &state, RendererVk *renderer) in TextureVk() function in rx::TextureVk
339 TextureVk::~TextureVk() = default;
341 void TextureVk::onDestroy(const gl::Context *context) in onDestroy()
349 angle::Result TextureVk::setImage(const gl::Context *context, in setImage()
364 angle::Result TextureVk::setSubImage(const gl::Context *context, in setSubImage()
383 angle::Result TextureVk::setCompressedImage(const gl::Context *context, in setCompressedImage()
400 angle::Result TextureVk::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage()
421 angle::Result TextureVk::setImageImpl(const gl::Context *context, in setImageImpl()
447 bool TextureVk::isFastUnpackPossible(const vk::Format &vkFormat, size_t offset) const in isFastUnpackPossible()
471 bool TextureVk::isMipImageDescDefined(gl::TextureTarget textureTarget, size_t level) in isMipImageDescDefined()
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DShareGroupVk.h30 angle::Result onMutableTextureUpload(ContextVk *contextVk, TextureVk *newTexture);
31 void onTextureRelease(TextureVk *textureVk);
36 TextureVk *mPrevUploadedMutableTexture;
94 angle::Result onMutableTextureUpload(ContextVk *contextVk, TextureVk *newTexture);
116 void onTextureRelease(TextureVk *textureVk);
DImageVk.cpp70 TextureVk *textureVk = GetImplAs<TextureVk>(GetAs<gl::Texture>(mState.source)); in initialize()
125 TextureVk *textureVk = GetImplAs<TextureVk>(GetAs<gl::Texture>(mState.source)); in orphan()
DShareGroupVk.cpp200 angle::Result ShareGroupVk::onMutableTextureUpload(ContextVk *contextVk, TextureVk *newTexture) in onMutableTextureUpload()
205 void ShareGroupVk::onTextureRelease(TextureVk *textureVk) in onTextureRelease()
257 angle::Result TextureUpload::onMutableTextureUpload(ContextVk *contextVk, TextureVk *newTexture) in onMutableTextureUpload()
291 void TextureUpload::onTextureRelease(TextureVk *textureVk) in onTextureRelease()
DSemaphoreVk.cpp102 TextureVk *textureVk = vk::GetImpl(textureBarrier.texture); in wait()
161 TextureVk *textureVk = vk::GetImpl(textureBarrier.texture); in signal()
Dvulkan_backend.gni76 "TextureVk.cpp",
77 "TextureVk.h",
DProgramExecutableVk.h169 gl::ActiveTextureArray<TextureVk *> *activeTextures);
173 const gl::ActiveTextureArray<TextureVk *> &textures,
293 const gl::ActiveTextureArray<TextureVk *> *activeTextures,
DTextureVk.h37 class TextureVk : public TextureImpl, public angle::ObserverInterface
40 TextureVk(const gl::TextureState &state, RendererVk *renderer);
41 ~TextureVk() override;
458 TextureVk *source);
DRenderTargetVk.h30 class TextureVk; variable
DProgramExecutableVk.cpp984 const gl::ActiveTextureArray<TextureVk *> *activeTextures, in addTextureDescriptorSetDesc()
1032 const TextureVk *textureVk = (*activeTextures)[textureUnit]; in addTextureDescriptorSetDesc()
1347 gl::ActiveTextureArray<TextureVk *> *activeTextures) in createPipelineLayout()
1606 const gl::ActiveTextureArray<TextureVk *> &textures, in updateTexturesDescriptorSet()
DContextVk.cpp409 vk::ImageLayout GetImageReadLayout(TextureVk *textureVk, in GetImageReadLayout()
770 void UpdateImagesWithSharedCacheKey(const gl::ActiveTextureArray<TextureVk *> &activeImages, in UpdateImagesWithSharedCacheKey()
1841 TextureVk *textureVk = vk::GetImpl(texture); in renderPassUsesStorageResources()
2480 TextureVk *textureVk = mActiveTextures[textureUnit]; in handleDirtyTexturesImpl()
6028 return new TextureVk(state, mRenderer); in createTexture()
6623 TextureVk *textureVk = vk::GetImpl(textureBarrier.texture); in acquireTextures()
6639 TextureVk *textureVk = vk::GetImpl(textureBarrier.texture); in releaseTextures()
6955 TextureVk *textureVk = vk::GetImpl(texture); in updateActiveTextures()
7061 TextureVk *textureVk = vk::GetImpl(texture); in updateActiveImages()
7975 TextureVk *textureVk = vk::GetImpl(glTexture); in initializeMultisampleTextureToBlack()
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DRenderbufferVk.cpp266 TextureVk *sourceVk = vk::GetImpl(srcTexture); in copyTextureSubData()
Dvk_cache_utils.h1761 const gl::ActiveTextureArray<TextureVk *> &activeImages,
1772 const gl::ActiveTextureArray<TextureVk *> &textures,
1779 const gl::ActiveTextureArray<TextureVk *> &textures,
1808 const gl::ActiveTextureArray<TextureVk *> &textures,
DContextVk.h1477 gl::ActiveTextureArray<TextureVk *> mActiveTextures;
1489 gl::ActiveTextureArray<TextureVk *> mActiveImages;
Dvk_cache_utils.cpp5854 const gl::ActiveTextureArray<TextureVk *> &textures, in UpdatePreCacheActiveTextures()
5888 TextureVk *textureVk = textures[textureUnit]; in UpdatePreCacheActiveTextures()
5934 const gl::ActiveTextureArray<TextureVk *> &textures, in updateFullActiveTextures()
5965 TextureVk *textureVk = textures[textureUnit]; in updateFullActiveTextures()
6323 const gl::ActiveTextureArray<TextureVk *> &activeImages, in updateImages()
6367 TextureVk *textureVk = activeImages[imageUnit]; in updateImages()
6392 TextureVk *textureVk = activeImages[imageUnit]; in updateImages()
/external/angle/src/tests/gl_tests/
DVulkanFramebufferTest.cpp49 rx::TextureVk *hackTexture(GLuint handle) const in hackTexture()
85 rx::TextureVk *textureVk = hackTexture(texture); in TEST_P()
129 rx::TextureVk *textureVk = hackTexture(texture); in TEST_P()
DVulkanUniformUpdatesTest.cpp71 rx::TextureVk *hackTexture(GLuint handle) const in hackTexture()
/external/angle/src/libANGLE/renderer/vulkan/mac/
DIOSurfaceSurfaceVkMac.mm17 #include "libANGLE/renderer/vulkan/TextureVk.h"
/external/skia/bazel/external/dawn/
DBUILD.bazel567 "src/dawn/native/vulkan/TextureVk.cpp",
568 "src/dawn/native/vulkan/TextureVk.h",
/external/angle/
DAndroid.bp572 "src/libANGLE/renderer/vulkan/TextureVk.cpp",
2739 "src/libANGLE/renderer/vulkan/TextureVk.cpp",
2740 "src/libANGLE/renderer/vulkan/TextureVk.h",