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Searched refs:UniformDataCache (Results 1 – 7 of 7) sorted by relevance

/external/skia/include/gpu/graphite/
DRecorder.h54 using UniformDataCache = PipelineDataCache<UniformDataBlock>; variable
172 std::unique_ptr<UniformDataCache> fUniformDataCache;
/external/skia/src/gpu/graphite/
DPipelineDataCache.h82 using UniformDataCache = PipelineDataCache<UniformDataBlock>; variable
DRecorderPriv.h47 UniformDataCache* uniformDataCache() { return fRecorder->fUniformDataCache.get(); } in uniformDataCache()
DContextUtils.h47 UniformDataCache* uniformDataCache,
DContextUtils.cpp43 UniformDataCache* uniformDataCache = recorder->priv().uniformDataCache(); in ExtractPaintData()
59 UniformDataCache* uniformDataCache, in ExtractRenderStepData()
DRecorder.cpp89 , fUniformDataCache(new UniformDataCache) in Recorder()
DDrawPass.cpp438 UniformDataCache geometryUniformDataCache; in Make()