Searched refs:UniformStorageIndex (Results 1 – 4 of 4) sorted by relevance
121 uint32_t UniformStorageIndex; member
2435 param->UniformStorageIndex = location; in visit_field()2436 param->MainUniformStorageIndex = params->Parameters[this->idx].UniformStorageIndex; in visit_field()2486 unsigned location = params->Parameters[i].UniformStorageIndex; in _mesa_associate_uniform_storage()
1037 blob_write_uint32(metadata, param->UniformStorageIndex); in write_shader_parameters()1071 param->UniformStorageIndex = blob_read_uint32(metadata); in read_shader_parameters()
691 param->UniformStorageIndex = uniform - prog->data->UniformStorage; in add_parameter()