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Searched refs:VERTEX_CONVERT_GPU (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dformatutils11.cpp488 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8_SINT, in GetVertexFormatInfo()
494 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8G8_SINT, in GetVertexFormatInfo()
506 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8G8B8A8_SINT, in GetVertexFormatInfo()
540 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8_UINT, in GetVertexFormatInfo()
546 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8G8_UINT, in GetVertexFormatInfo()
558 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8G8B8A8_UINT, in GetVertexFormatInfo()
592 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16_SINT, in GetVertexFormatInfo()
598 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16G16_SINT, in GetVertexFormatInfo()
610 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16G16B16A16_SINT, in GetVertexFormatInfo()
644 static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16_UINT, in GetVertexFormatInfo()
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/external/angle/src/libANGLE/renderer/d3d/
DformatutilsD3D.h19 VERTEX_CONVERT_GPU = 2, enumerator
DDynamicHLSL.cpp278 (mRenderer->getVertexConversionType(vertexFormatID) & VERTEX_CONVERT_GPU) != 0) in generateVertexShaderForInputLayout()
DProgramD3D.cpp660 if ((conversionType & VERTEX_CONVERT_GPU) == 0) in getSignature()