Searched refs:VariableSplit (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/third_party/subzero/src/ |
D | IceInstX8632.h | 150 class VariableSplit : public X86Operand { 151 VariableSplit() = delete; 152 VariableSplit(const VariableSplit &) = delete; 153 VariableSplit &operator=(const VariableSplit &) = delete; 157 static VariableSplit *create(Cfg *Func, Variable *Var, Portion Part) { in create() 158 return new (Func->allocate<VariableSplit>()) VariableSplit(Func, Var, Part); in create() 172 VariableSplit(Cfg *Func, Variable *Var, Portion Part) in VariableSplit() function
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D | IceAssemblerX8632.h | 45 class VariableSplit; variable 158 AsmAddress(const VariableSplit *Split, const Cfg *Func);
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D | IceInstX8632.cpp | 706 } else if (const auto *Split = llvm::dyn_cast<VariableSplit>(Src)) { in emitIASRegOpTyGPR() 751 } else if (const auto *Split = llvm::dyn_cast<VariableSplit>(Op0)) { in emitIASAsAddrOpTyGPR() 3011 void VariableSplit::emit(const Cfg *Func) const { in emit() 3025 void VariableSplit::dump(const Cfg *Func, Ostream &Str) const { in dump()
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D | IceTargetLoweringX8632.cpp | 2912 SpillLo = VariableSplit::create(Func, Spill, VariableSplit::Low); in lowerCast() 2913 SpillHi = VariableSplit::create(Func, Spill, VariableSplit::High); in lowerCast() 2950 auto *SpillLo = VariableSplit::create(Func, Spill, VariableSplit::Low); in lowerCast() 2951 auto *SpillHi = VariableSplit::create(Func, Spill, VariableSplit::High); in lowerCast()
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D | IceAssemblerX8632.cpp | 110 AsmAddress::AsmAddress(const VariableSplit *Split, const Cfg *Func) { in AsmAddress()
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