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Searched refs:VaryingIsDead (Results 1 – 3 of 3) sorted by relevance

/external/skia/tests/
DMeshTest.cpp1003 bool positionActuallyDead = SkMeshSpecificationPriv::VaryingIsDead(*spec, 0); in DEF_TEST()
1004 bool uvActuallyDead = SkMeshSpecificationPriv::VaryingIsDead(*spec, 1); in DEF_TEST()
1005 bool colorActuallyDead = SkMeshSpecificationPriv::VaryingIsDead(*spec, 2); in DEF_TEST()
/external/skia/src/core/
DSkMeshPriv.h100 static bool VaryingIsDead(const SkMeshSpecification& spec, int v) { in VaryingIsDead() function
/external/skia/src/gpu/ganesh/ops/
DDrawMeshOp.cpp277 SkMeshSpecificationPriv::VaryingIsDead(*mgp.fSpec, passthroughLCVaryingIndex)) { in onEmitCode()
294 if (SkMeshSpecificationPriv::VaryingIsDead(*mgp.fSpec, i)) { in onEmitCode()