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Searched refs:VecValue (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/Target/AMDGPU/
DAMDGPUPromoteAlloca.cpp449 Value *VecValue = Builder.CreateLoad(BitCast); in tryPromoteAllocaToVector() local
450 Value *ExtractElement = Builder.CreateExtractElement(VecValue, Index); in tryPromoteAllocaToVector()
459 Value *VecValue = Builder.CreateLoad(BitCast); in tryPromoteAllocaToVector() local
460 Value *NewVecValue = Builder.CreateInsertElement(VecValue, in tryPromoteAllocaToVector()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPUPromoteAlloca.cpp435 Value *VecValue = Builder.CreateLoad(VectorTy, BitCast); in tryPromoteAllocaToVector() local
436 Value *ExtractElement = Builder.CreateExtractElement(VecValue, Index); in tryPromoteAllocaToVector()
450 Value *VecValue = Builder.CreateLoad(VectorTy, BitCast); in tryPromoteAllocaToVector() local
451 Value *NewVecValue = Builder.CreateInsertElement(VecValue, in tryPromoteAllocaToVector()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp4382 Value *VecValue = vectorizeTree(E->getOperand(0)); in vectorizeTree() local
4386 VecValue = Builder.CreateShuffleVector( in vectorizeTree()
4387 VecValue, UndefValue::get(VecValue->getType()), E->ReorderIndices, in vectorizeTree()
4392 ScalarPtr, VecValue->getType()->getPointerTo(AS)); in vectorizeTree()
4393 StoreInst *ST = Builder.CreateStore(VecValue, VecPtr); in vectorizeTree()
/external/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp2438 Value *VecValue = vectorizeTree(ValueOp); in vectorizeTree() local
2441 StoreInst *S = Builder.CreateStore(VecValue, VecPtr); in vectorizeTree()