/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | formatutils11.cpp | 265 constexpr VertexFormat::VertexFormat() in VertexFormat() function in rx::d3d11::VertexFormat 269 constexpr VertexFormat::VertexFormat(VertexConversionType conversionTypeIn, in VertexFormat() function in rx::d3d11::VertexFormat 275 const VertexFormat *GetVertexFormatInfo_FL_9_3(angle::FormatID vertexFormatID) in GetVertexFormatInfo_FL_9_3() 286 static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16_SINT, in GetVertexFormatInfo_FL_9_3() 292 static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16_SINT, in GetVertexFormatInfo_FL_9_3() 298 static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16B16A16_SINT, in GetVertexFormatInfo_FL_9_3() 304 static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16B16A16_SINT, in GetVertexFormatInfo_FL_9_3() 312 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16_SNORM, in GetVertexFormatInfo_FL_9_3() 318 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16_SNORM, in GetVertexFormatInfo_FL_9_3() 324 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16B16A16_SNORM, in GetVertexFormatInfo_FL_9_3() [all …]
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D | formatutils11.h | 52 struct VertexFormat : private angle::NonCopyable struct 54 constexpr VertexFormat(); 55 constexpr VertexFormat(VertexConversionType conversionType, 64 const VertexFormat &GetVertexFormatInfo(angle::FormatID vertexFormatID, argument
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D | VertexBuffer11.cpp | 126 const d3d11::VertexFormat &vertexFormatInfo = in storeVertexAttributes()
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D | Renderer11.cpp | 4174 const d3d11::VertexFormat &vertexFormatInfo = in getVertexSpaceRequired()
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/external/skia/src/gpu/graphite/dawn/ |
D | DawnGraphicsPipeline.cpp | 29 inline wgpu::VertexFormat attribute_type_to_dawn(VertexAttribType type) { in attribute_type_to_dawn() 32 return wgpu::VertexFormat::Float32; in attribute_type_to_dawn() 34 return wgpu::VertexFormat::Float32x2; in attribute_type_to_dawn() 36 return wgpu::VertexFormat::Float32x3; in attribute_type_to_dawn() 38 return wgpu::VertexFormat::Float32x4; in attribute_type_to_dawn() 40 return wgpu::VertexFormat::Undefined; in attribute_type_to_dawn() 42 return wgpu::VertexFormat::Float16x2; in attribute_type_to_dawn() 44 return wgpu::VertexFormat::Float16x4; in attribute_type_to_dawn() 46 return wgpu::VertexFormat::Sint32x2; in attribute_type_to_dawn() 48 return wgpu::VertexFormat::Sint32x3; in attribute_type_to_dawn() [all …]
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/external/angle/src/libANGLE/ |
D | formatutils.cpp | 2389 const VertexFormat &GetVertexFormatFromID(angle::FormatID vertexFormatID) in GetVertexFormatFromID() 2395 static const VertexFormat format(GL_BYTE, GL_FALSE, 1, false); in GetVertexFormatFromID() 2400 static const VertexFormat format(GL_BYTE, GL_TRUE, 1, false); in GetVertexFormatFromID() 2405 static const VertexFormat format(GL_BYTE, GL_FALSE, 2, false); in GetVertexFormatFromID() 2410 static const VertexFormat format(GL_BYTE, GL_TRUE, 2, false); in GetVertexFormatFromID() 2415 static const VertexFormat format(GL_BYTE, GL_FALSE, 3, false); in GetVertexFormatFromID() 2420 static const VertexFormat format(GL_BYTE, GL_TRUE, 3, false); in GetVertexFormatFromID() 2425 static const VertexFormat format(GL_BYTE, GL_FALSE, 4, false); in GetVertexFormatFromID() 2430 static const VertexFormat format(GL_BYTE, GL_TRUE, 4, false); in GetVertexFormatFromID() 2435 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 1, false); in GetVertexFormatFromID() [all …]
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D | formatutils.h | 354 struct VertexFormat : private angle::NonCopyable struct 356 VertexFormat(GLenum typeIn, GLboolean normalizedIn, GLuint componentsIn, bool pureIntegerIn); 371 const VertexFormat &GetVertexFormatFromID(angle::FormatID vertexFormatID); argument
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/external/angle/src/libANGLE/renderer/metal/ |
D | VertexArrayMtl.h | 106 const mtl::VertexFormat &vertexFormat); 112 const mtl::VertexFormat &convertedFormat, 120 const mtl::VertexFormat &convertedFormat, 144 gl::AttribArray<const mtl::VertexFormat *> mCurrentArrayBufferFormats; 146 const mtl::VertexFormat &mDefaultFloatVertexFormat; 147 const mtl::VertexFormat &mDefaultIntVertexFormat; 148 const mtl::VertexFormat &mDefaultUIntVertexFormat;
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D | mtl_format_utils.h | 109 struct VertexFormat : public FormatBase struct 111 VertexFormat() = default; 145 const VertexFormat &getVertexFormat(angle::FormatID angleFormatId, bool tightlyPacked) const; argument 201 std::array<VertexFormat, angle::kNumANGLEFormats> mVertexFormatTables[2];
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D | VertexArrayMtl.mm | 53 const mtl::VertexFormat &GetVertexConversionFormat(ContextMtl *contextMtl, 58 const mtl::VertexFormat &packedFormat = contextMtl->getVertexFormat(originalFormat, true); 229 for (const mtl::VertexFormat *&format : mCurrentArrayBufferFormats) 579 const mtl::VertexFormat &format = contextMtl->getVertexFormat(attrib.format->id, false); 599 const mtl::VertexFormat &streamFormat = 671 const mtl::VertexFormat &format = contextMtl->getVertexFormat(attrib.format->id, false); 974 const mtl::VertexFormat &srcVertexFormat) 994 const mtl::VertexFormat &convertedFormat = 1077 const mtl::VertexFormat &convertedFormat, 1101 const mtl::VertexFormat &convertedFormat,
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D | DisplayMtl.h | 171 const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId, in getVertexFormat()
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D | mtl_format_utils.mm | 231 const VertexFormat &FormatTable::getVertexFormat(angle::FormatID angleFormatId,
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D | ContextMtl.h | 332 const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId,
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D | ContextMtl.mm | 1744 const mtl::VertexFormat &ContextMtl::getVertexFormat(angle::FormatID angleFormatId,
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D | mtl_format_table_autogen.mm | 2554 void VertexFormat::init(angle::FormatID angleFormatId, bool tightlyPacked)
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | formatutils9.h | 32 struct VertexFormat struct 34 VertexFormat(); 42 const VertexFormat &GetVertexFormatInfo(DWORD supportedDeclTypes, angle::FormatID vertexFormatID); argument
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D | formatutils9.cpp | 232 VertexFormat preferredConversion; 233 VertexFormat fallbackConversion; 571 VertexFormat::VertexFormat() in VertexFormat() function in rx::d3d9::VertexFormat 580 VertexFormat CreateVertexFormatInfo(bool identity, in CreateVertexFormatInfo() 585 VertexFormat formatInfo; in CreateVertexFormatInfo() 655 const VertexFormat &GetVertexFormatInfo(DWORD supportedDeclTypes, angle::FormatID vertexFormatID) in GetVertexFormatInfo() 658 static VertexFormat formatConverters[NUM_GL_VERTEX_ATTRIB_TYPES][2][4]; in GetVertexFormatInfo() 688 const gl::VertexFormat &vertexFormat = gl::GetVertexFormatFromID(vertexFormatID); in GetVertexFormatInfo()
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D | VertexBuffer9.cpp | 95 const d3d9::VertexFormat &d3dVertexInfo = in storeVertexAttributes()
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D | VertexDeclarationCache.cpp | 175 const d3d9::VertexFormat &d3d9VertexInfo = in applyDeclaration()
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D | Renderer9.cpp | 3066 const d3d9::VertexFormat &d3d9VertexInfo = in getVertexSpaceRequired()
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/external/skia/src/gpu/ganesh/dawn/ |
D | GrDawnProgramBuilder.cpp | 150 static wgpu::VertexFormat to_dawn_vertex_format(GrVertexAttribType type) { in to_dawn_vertex_format() 154 return wgpu::VertexFormat::Float32; in to_dawn_vertex_format() 157 return wgpu::VertexFormat::Float32x2; in to_dawn_vertex_format() 159 return wgpu::VertexFormat::Float32x3; in to_dawn_vertex_format() 162 return wgpu::VertexFormat::Float32x4; in to_dawn_vertex_format() 164 return wgpu::VertexFormat::Uint16x2; in to_dawn_vertex_format() 166 return wgpu::VertexFormat::Sint32; in to_dawn_vertex_format() 168 return wgpu::VertexFormat::Unorm8x4; in to_dawn_vertex_format() 171 return wgpu::VertexFormat::Float32x4; in to_dawn_vertex_format()
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/external/deqp-deps/amber/src/dawn/ |
D | engine_dawn.cc | 65 vertexAttribute.format = ::dawn::VertexFormat::Float; in ComboVertexInputDescriptor() 556 ::dawn::VertexFormat* dawn_format_ptr) { in GetDawnVertexFormat() 557 ::dawn::VertexFormat& dawn_format = *dawn_format_ptr; in GetDawnVertexFormat() 560 dawn_format = ::dawn::VertexFormat::Float; in GetDawnVertexFormat() 563 dawn_format = ::dawn::VertexFormat::Float2; in GetDawnVertexFormat() 566 dawn_format = ::dawn::VertexFormat::Float3; in GetDawnVertexFormat() 569 dawn_format = ::dawn::VertexFormat::Float4; in GetDawnVertexFormat() 572 dawn_format = ::dawn::VertexFormat::Char2Norm; in GetDawnVertexFormat() 575 dawn_format = ::dawn::VertexFormat::UChar4Norm; in GetDawnVertexFormat() 578 dawn_format = ::dawn::VertexFormat::Char4Norm; in GetDawnVertexFormat() [all …]
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/external/angle/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 1479 const gl::VertexFormat &vertexFormat = gl::GetVertexFormatFromID(vertexFormatID); in GenerateAttributeConversionHLSL()
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/external/skia/bazel/external/dawn/ |
D | BUILD.bazel | 420 "src/dawn/native/VertexFormat.cpp", 421 "src/dawn/native/VertexFormat.h",
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_cache_utils.cpp | 3250 const gl::VertexFormat &vertexFormat = gl::GetVertexFormatFromID(format); in patchVertexAttribComponentType()
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